Portal:Computer programming
![]() | Portal maintenance status: (September 2019)
|
The Computer Programming Portal
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the application domain, details of programming languages and generic code libraries, specialized algorithms, and formal logic.
Auxiliary tasks accompanying and related to programming include analyzing requirements, testing, debugging (investigating and fixing problems), implementation of build systems, and management of derived artifacts, such as programs' machine code. While these are sometimes considered programming, often the term software development is used for this larger overall process – with the terms programming, implementation, and coding reserved for the writing and editing of code per se. Sometimes software development is known as software engineering, especially when it employs formal methods or follows an engineering design process. (Full article...)
Selected articles - load new batch
-
Image 1
Andrew Stuart Tanenbaum (born March 16, 1944), sometimes referred to by the handle AST, is an American-born Dutch computer scientist and retired professor emeritus of computer science at the Vrije Universiteit Amsterdam in the Netherlands.
He is the author of MINIX, a free Unix-like operating system for teaching purposes, and has written multiple computer science textbooks regarded as standard texts in the field. He regards his teaching job as his most important work. Since 2004 he has operated Electoral-vote.com, a website dedicated to analysis of polling data in federal elections in the United States. (Full article...) -
Image 2
R is a programming language for statistical computing and data visualization. It has been widely adopted in the fields of data mining, bioinformatics, data analysis, and data science.
The core R language is extended by a large number of software packages, which contain reusable code, documentation, and sample data. Some of the most popular R packages are in the tidyverse collection, which enhances functionality for visualizing, transforming, and modelling data, as well as improves the ease of programming (according to the authors and users).
R is free and open-source software distributed under the GNU General Public License. The language is implemented primarily in C, Fortran, and R itself. Precompiled executables are available for the major operating systems (including Linux, MacOS, and Microsoft Windows). (Full article...) -
Image 3
Julia is a high-level, general-purpose dynamic programming language designed to be fast and productive, e.g., for data science, artificial intelligence, machine learning, modeling and simulation, and is most commonly used for numerical analysis and computational science.
Distinctive aspects of Julia's design include a type system with parametric polymorphism and the use of multiple dispatch as a core programming paradigm, a default just-in-time (JIT) compiler (with support for ahead-of-time compilation) and an efficient (multi-threaded) garbage collection implementation. Notably Julia does not support classes with encapsulated methods and instead it relies on structs with generic methods/functions not tied to them.
By default, Julia is run similarly to scripting languages, using its runtime, and allows for interactions, but Julia programs/source code can also optionally be sent to users in one ready-to-install/run file, which can be made quickly, not needing anything preinstalled. (Full article...) -
Image 4
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported.
The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, Coding for A.R.C.. Assembly code is converted into executable machine code by a utility program referred to as an assembler. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book The Preparation of Programs for an Electronic Digital Computer, who, however, used the term to mean "a program that assembles another program consisting of several sections into a single program". The conversion process is referred to as assembly, as in assembling the source code. The computational step when an assembler is processing a program is called assembly time.
Because assembly depends on the machine code instructions, each assembly language is specific to a particular computer architecture. (Full article...) -
Image 5
Swift is a high-level general-purpose, multi-paradigm, compiled programming language created by Chris Lattner in 2010 for Apple Inc. and maintained by the open-source community. Swift compiles to machine code and uses an LLVM-based compiler. Swift was first released in June 2014 and the Swift toolchain has shipped in Xcode since Xcode version 6, released in September 2014.
Apple intended Swift to support many core concepts associated with Objective-C, notably dynamic dispatch, widespread late binding, extensible programming, and similar features, but in a "safer" way, making it easier to catch software bugs; Swift has features addressing some common programming errors like null pointer dereferencing and provides syntactic sugar to help avoid the pyramid of doom. Swift supports the concept of protocol extensibility, an extensibility system that can be applied to types, structs and classes, which Apple promotes as a real change in programming paradigms they term "protocol-oriented programming" (similar to traits and type classes).
Swift was introduced at Apple's 2014 Worldwide Developers Conference (WWDC). It underwent an upgrade to version 1.2 during 2014 and a major upgrade to Swift 2 at WWDC 2015. It was initially a proprietary language, but version 2.2 was made open-source software under the Apache License 2.0 on December 3, 2015, for Apple's platforms and Linux. (Full article...) -
Image 6Jobs introducing the iPhone 4, 2010
Steven Paul Jobs (February 24, 1955 – October 5, 2011) was an American businessman, inventor, and investor best known for co-founding the technology company Apple Inc. Jobs was also the founder of NeXT and chairman and majority shareholder of Pixar. He was a pioneer of the personal computer revolution of the 1970s and 1980s, along with his early business partner and fellow Apple co-founder Steve Wozniak.
Jobs was born in San Francisco in 1955 and adopted shortly afterwards. He attended Reed College in 1972 before withdrawing that same year. In 1974, he traveled through India, seeking enlightenment before later studying Zen Buddhism. He and Wozniak co-founded Apple in 1976 to further develop and sell Wozniak's Apple I personal computer. Together, the duo gained fame and wealth a year later with production and sale of the Apple II, one of the first highly successful mass-produced microcomputers.
Jobs saw the commercial potential of the Xerox Alto in 1979, which was mouse-driven and had a graphical user interface (GUI). This led to the development of the largely unsuccessful Apple Lisa in 1983, followed by the breakthrough Macintosh in 1984, the first mass-produced computer with a GUI. The Macintosh launched the desktop publishing industry in 1985 (for example, the Aldus Pagemaker) with the addition of the Apple LaserWriter, the first laser printer to feature vector graphics and PostScript. (Full article...) -
Image 7Lisp (historically LISP, an abbreviation of "list processing") is a family of programming languages with a long history and a distinctive, fully parenthesized prefix notation.
Originally specified in the late 1950s, it is the second-oldest high-level programming language still in common use, after Fortran. Lisp has changed since its early days, and many dialects have existed over its history. Today, the best-known general-purpose Lisp dialects are Common Lisp, Scheme, Racket, and Clojure.
Lisp was originally created as a practical mathematical notation for computer programs, influenced by (though not originally derived from) the notation of Alonzo Church's lambda calculus. It quickly became a favored programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science, including tree data structures, automatic storage management, dynamic typing, conditionals, higher-order functions, recursion, the self-hosting compiler, and the read–eval–print loop.
The name LISP derives from "LISt Processor". Linked lists are one of Lisp's major data structures, and Lisp source code is made of lists. Thus, Lisp programs can manipulate source code as a data structure, giving rise to the macro systems that allow programmers to create new syntax or new domain-specific languages embedded in Lisp. (Full article...) -
Image 8
The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!".
A programming language is a system of notation for writing computer programs.
Programming languages are described in terms of their syntax (form) and semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, variables, and mechanisms for error handling. An implementation of a programming language is required in order to execute programs, namely an interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program.
Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. While early programming languages were closely tied to the hardware, over time they have developed more abstraction to hide implementation details for greater simplicity.
Thousands of programming languages—often classified as imperative, functional, logic, or object-oriented—have been developed for a wide variety of uses. Many aspects of programming language design involve tradeoffs—for example, exception handling simplifies error handling, but at a performance cost. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. (Full article...) -
Image 9
Scala (/ˈskɑːlɑː/ SKAH-lah) is a strongly statically typed high-level general-purpose programming language that supports both object-oriented programming and functional programming. Designed to be concise, many of Scala's design decisions are intended to address criticisms of Java.
Scala source code can be compiled to Java bytecode and run on a Java virtual machine (JVM). Scala can also be transpiled to JavaScript to run in a browser, or compiled directly to a native executable. When running on the JVM, Scala provides language interoperability with Java so that libraries written in either language may be referenced directly in Scala or Java code. Like Java, Scala is object-oriented, and uses a syntax termed curly-brace which is similar to the language C. Since Scala 3, there is also an option to use the off-side rule (indenting) to structure blocks, and its use is advised. Martin Odersky has said that this turned out to be the most productive change introduced in Scala 3.
Unlike Java, Scala has many features of functional programming languages (like Scheme, Standard ML, and Haskell), including currying, immutability, lazy evaluation, and pattern matching. It also has an advanced type system supporting algebraic data types, covariance and contravariance, higher-order types (but not higher-rank types), anonymous types, operator overloading, optional parameters, named parameters, raw strings, and an experimental exception-only version of algebraic effects that can be seen as a more powerful version of Java's checked exceptions. (Full article...) -
Image 10
Flowchart of using successive subtractions to find the greatest common divisor of number r and s
In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/ ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning).
In contrast, a heuristic is an approach to solving problems without well-defined correct or optimal results. For example, although social media recommender systems are commonly called "algorithms", they actually rely on heuristics as there is no truly "correct" recommendation.
As an effective method, an algorithm can be expressed within a finite amount of space and time and in a well-defined formal language for calculating a function. Starting from an initial state and initial input (perhaps empty), the instructions describe a computation that, when executed, proceeds through a finite number of well-defined successive states, eventually producing "output" and terminating at a final ending state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as randomized algorithms, incorporate random input. (Full article...) -
Image 11
PHP is a general-purpose scripting language geared towards web development. It was originally created by Danish-Canadian programmer Rasmus Lerdorf in 1993 and released in 1995. The PHP reference implementation is now produced by the PHP Group. PHP was originally an abbreviation of Personal Home Page, but it now stands for the recursive backronym PHP: Hypertext Preprocessor.
PHP code is usually processed on a web server by a PHP interpreter implemented as a module, a daemon or a Common Gateway Interface (CGI) executable. On a web server, the result of the interpreted and executed PHP code—which may be any type of data, such as generated HTML or binary image data—would form the whole or part of an HTTP response. Various web template systems, web content management systems, and web frameworks exist that can be employed to orchestrate or facilitate the generation of that response. Additionally, PHP can be used for many programming tasks outside the web context, such as standalone graphical applications and drone control. PHP code can also be directly executed from the command line.
The standard PHP interpreter, powered by the Zend Engine, is free software released under the PHP License. PHP has been widely ported and can be deployed on most web servers on a variety of operating systems and platforms. (Full article...) -
Image 12SNOBOL ("StriNg Oriented and symBOlic Language") is a series of programming languages developed between 1962 and 1967 at AT&T Bell Laboratories by David J. Farber, Ralph Griswold and Ivan P. Polonsky, culminating in SNOBOL4. It was one of a number of text-string-oriented languages developed during the 1950s and 1960s; others included COMIT and TRAC. Despite the similar name, it is entirely unlike COBOL.
SNOBOL4 stands apart from most programming languages of its era by having patterns as a first-class data type, a data type whose values can be manipulated in all ways permitted to any other data type in the programming language, and by providing operators for pattern concatenation and alternation. SNOBOL4 patterns are a type of object and admit various manipulations, much like later object-oriented languages such as JavaScript whose patterns are known as regular expressions. In addition SNOBOL4 strings generated during execution can be treated as programs and either interpreted or compiled and executed (as in the eval function of other languages).
SNOBOL4 was quite widely taught in larger U.S. universities in the late 1960s and early 1970s and was widely used in the 1970s and 1980s as a text manipulation language in the humanities. (Full article...) -
Image 13
Kotlin (/ˈkɒtlɪn/) is a cross-platform, statically typed, general-purpose high-level programming language with type inference. Kotlin is designed to interoperate fully with Java, and the JVM version of Kotlin's standard library depends on the Java Class Library,
but type inference allows its syntax to be more concise. Kotlin mainly targets the JVM, but also compiles to JavaScript (e.g., for frontend web applications using React) or native code via LLVM (e.g., for native iOS apps sharing business logic with Android apps). Language development costs are borne by JetBrains, while the Kotlin Foundation protects the Kotlin trademark.
On 7 May 2019, Google announced that the Kotlin programming language had become its preferred language for Android app developers. Since the release of Android Studio 3.0 in October 2017, Kotlin has been included as an alternative to the standard Java compiler. The Android Kotlin compiler emits Java 8 bytecode by default (which runs in any later JVM), but allows targeting Java 9 up to 20, for optimizing, or allows for more features; has bidirectional record class interoperability support for JVM, introduced in Java 16, considered stable as of Kotlin 1.5.
Kotlin has support for the web with Kotlin/JS, through an intermediate representation-based backend which has been declared stable since version 1.8, released December 2022. Kotlin/Native (for e.g. Apple silicon support) has been declared stable since version 1.9.20, released November 2023. (Full article...) -
Image 14
W3sDesign Interpreter Design Pattern UML
In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution:- Parse the source code and perform its behavior directly;
- Translate source code into some efficient intermediate representation or object code and immediately execute that;
- Explicitly execute stored precompiled bytecode made by a compiler and matched with the interpreter's virtual machine.
Early versions of Lisp programming language and minicomputer and microcomputer BASIC dialects would be examples of the first type. Perl, Raku, Python, MATLAB, and Ruby are examples of the second, while UCSD Pascal is an example of the third type. Source programs are compiled ahead of time and stored as machine independent code, which is then linked at run-time and executed by an interpreter and/or compiler (for JIT systems). Some systems, such as Smalltalk and contemporary versions of BASIC and Java, may also combine two and three types. Interpreters of various types have also been constructed for many languages traditionally associated with compilation, such as Algol, Fortran, Cobol, C and C++. (Full article...) -
Image 15Artificial intelligence (AI) is the capability of computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals.
High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Alexa); autonomous vehicles (e.g., Waymo); generative and creative tools (e.g., language models and AI art); and superhuman play and analysis in strategy games (e.g., chess and Go). However, many AI applications are not perceived as AI: "A lot of cutting edge AI has filtered into general applications, often without being called AI because once something becomes useful enough and common enough it's not labeled AI anymore."
Various subfields of AI research are centered around particular goals and the use of particular tools. The traditional goals of AI research include learning, reasoning, knowledge representation, planning, natural language processing, perception, and support for robotics. To reach these goals, AI researchers have adapted and integrated a wide range of techniques, including search and mathematical optimization, formal logic, artificial neural networks, and methods based on statistics, operations research, and economics. AI also draws upon psychology, linguistics, philosophy, neuroscience, and other fields. Some companies, such as OpenAI, Google DeepMind and Meta, aim to create artificial general intelligence (AGI)—AI that can complete virtually any cognitive task at least as well as a human. (Full article...)
Selected images
-
Image 1Stephen Wolfram is a British-American computer scientist, physicist, and businessman. He is known for his work in computer science, mathematics, and in theoretical physics.
-
Image 3A head crash on a modern hard disk drive
-
Image 4Partial view of the Mandelbrot set. Step 1 of a zoom sequence: Gap between the "head" and the "body" also called the "seahorse valley".
-
Image 5Partial map of the Internet based on the January 15, 2005 data found on opte.org. Each line is drawn between two nodes, representing two IP addresses. The length of the lines are indicative of the delay between those two nodes. This graph represents less than 30% of the Class C networks reachable by the data collection program in early 2005.
-
Image 6A view of the GNU nano Text editor version 6.0
-
Image 7Output from a (linearised) shallow water equation model of water in a bathtub. The water experiences 5 splashes which generate surface gravity waves that propagate away from the splash locations and reflect off of the bathtub walls.
-
Image 8Margaret Hamilton standing next to the navigation software that she and her MIT team produced for the Apollo Project.
-
Image 10Ada Lovelace was an English mathematician and writer, chiefly known for her work on Charles Babbage's proposed mechanical general-purpose computer, the Analytical Engine. She was the first to recognize that the machine had applications beyond pure calculation, and to have published the first algorithm intended to be carried out by such a machine. As a result, she is often regarded as the first computer programmer.
-
Image 11Grace Hopper at the UNIVAC keyboard, c. 1960. Grace Brewster Murray: American mathematician and rear admiral in the U.S. Navy who was a pioneer in developing computer technology, helping to devise UNIVAC I. the first commercial electronic computer, and naval applications for COBOL (common-business-oriented language).
-
Image 12GNOME Shell, GNOME Clocks, Evince, gThumb and GNOME Files at version 3.30, in a dark theme
-
Image 13An IBM Port-A-Punch punched card
-
Image 14A lone house. An image made using Blender 3D.
-
Image 17Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Photo taken at the Computer History Museum.
-
Image 18This image (when viewed in full size, 1000 pixels wide) contains 1 million pixels, each of a different color.
Did you know? - load more entries

- ... that the Gale–Shapley algorithm was used to assign medical students to residencies long before its publication by Gale and Shapley?
- ... that the programming language Acorn System BASIC was so non-standard that one commenter suggested that using it on the BBC Micro would be a disaster?
- ... that both Thackeray and Longfellow bought paintings by Fanny Steers?
- ... that a pink skin for Mercy in the video game Overwatch helped raise more than $12 million for breast cancer research?
- ... that it took a particle accelerator and machine-learning algorithms to extract the charred text of PHerc. Paris. 4 without unrolling it?
- ... that NATO was once targeted by a group of "gay furry hackers"?
Subcategories
WikiProjects
- There are many users interested in computer programming, join them.
Computer programming news
- 23 May 2025 –
- Authorities from Canada, Denmark, France, Germany, the Netherlands, the United Kingdom, and the U.S. announce a joint operation to crack down on malware around the world, which took down over 300 servers, neutralized 650 domains, and seized over €3.5 million (US$3.9 million) of cryptocurrency. (DW)
Topics
Related portals
Associated Wikimedia
The following Wikimedia Foundation sister projects provide more on this subject:
-
Commons
Free media repository -
Wikibooks
Free textbooks and manuals -
Wikidata
Free knowledge base -
Wikinews
Free-content news -
Wikiquote
Collection of quotations -
Wikisource
Free-content library -
Wikiversity
Free learning tools -
Wiktionary
Dictionary and thesaurus