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User talk:Lendawg2303/Blockchain

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There are multiple different ways that block chain can be applied to video games. For example this technology can be used to create a in game currency that allows users to buy certain in game items. When a player wins various rounds, stages, levels and competitions, they are rewarded with coins, gems and other shiny collectibles that signify their ‘level of worth’ in any given game -- and blockchain could be used to manage this backbone function.

A blockchain game CryptoKitties, launched in November 2017. The game made headlines in December 2017 when a cryptokitty character - an in-game virtual pet - was sold for more than US$100,000. CryptoKitties illustrated scalability problems for games on Ethereum when it created significant congestion on the Ethereum network with about 30% of all Ethereum transactions being for the game.

CryptoKitties also demonstrated how blockchains can be used to catalog game assets (digital assets).

Ubisoft is also trying to experiment with Blockchain and within their games. Hash is one of these game that uses blockhcain to give other player access to the world that they designed. "When your island goes public, you are able to share it with the others in Hash’s community. Since it’s on the blockchain, the game is decentralized and effectively belongs to the very players exploring and crafting in its environment." This "decentralization of the game and digital assets allows players unbridled freedom in which creativity is rewarded and the only limit is truly your imagination" and will truly change the way games are made.

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