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(verify) sulinfo

Wayback template

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Template Wayback {{wayback}} can create these links for you; use the 'url' and 'date' parameters to specify the URL and date. For example:

Note that the date parameter defaults to '*'.

real example: [1]

Cite templates

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{{cite news}}, {{cite study}}, and {{cite web}} support the archiveurl parameter (Note that the archivedate parameter is also required!)

  • {{cite web |url=http://www.wikipedia.org |archiveurl=http://web.archive.org/20020930123525/http://www.wikipedia.org |archivedate=2002-09-30 |title=Wikipedia Main Page |accessdate=2005-07-06 }}
    "Wikipedia Main Page". Archived from the original on 2002-09-30. Retrieved 2005-07-06.

phoronix

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phoronix used as a Ref on Wikipedia

arm boards

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single-board computers

  1. ^ [Archived June 14, 2009, at the Wayback Machine"LAMP lights the way in open-source security"] – ZDNet

Free and open source

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Note: The following list is not exhaustive. It mixes game engines with rendering engines as well as API bindings without any distinctions.

Name Primary programming language Scripting Cross-platform SDL 2D/3D oriented Platform Notable games License Notes and references
3D Rad C# AngelScript No No 3D wRace 3D physics-based engine, no scripting required.
Adventure Game Studio C++ AGSScript Yes No 2D Windows Linux Chzo Mythos, The Blackwell Series Artistic License 2.0 Mostly used to develop third-person pre-rendered graphical adventure games, one of the most popular for developing amateur adventure games.
Aleph One C++ Lua, Marathon markup language Yes Yes 2.5D Aleph One (Marathon remake) GPL FPS engine
Allegro library C Ada, C++, C#, D, Lisp, Lua, Mercury, Pascal, Perl, Python, Scheme Yes Yes 2D zlib Graphics and audio
Ardor3D Java Yes No 3D zlib Fork of jMonkeyEngine 2.0
Axiom Engine C# Yes No 3D Windows Linux OS X Solaris LGPL [1][2]
Blender Python Python Yes No 3D Windows Linux OS X Solaris Yo Frankie!, ColorCube GPL 2D/3D game engine packaged in a 3D modeler for quick and intuitive use; fully integrated Bullet physics library
Build engine C No No 2.5D Duke Nukem 3D, Shadow Warrior, Blood Custom FPS engine, 2.5D (2D grid base geometry.)
BRGameEngine C++ and Lua No No 2.5D Windows Trem de DOido GPLv2 Adventure engine, 2.5D (3D Ogre, OpenGL, OpenAL, Bullet.)
Cafu Engine C++ Lua Yes No 3D GPL or proprietary Full game engine; graphics, audio, physics, scripting, networking, and map editor[3]
ClanLib C++ Yes Yes 2.5D Windows Linux OS X zlib Self-described "toolkit", provides most game engine functionality and extensive GUI programming
Cocos2d C++, Python, Objective-C JavaScript, Java Yes No 2D Windows Linux OS X IOS MIT Ported to Linux, Mac OS X, iOS, Windows. iOS port uses Objective-C and integrates with Box2D and Chipmunk physics engines. Android port binds to Java. Cocos2d-x is multi-platform and uses C++.
Construct Classic Event Based No No 2D Minitroid GPL/BSD
Core3D Objective-C Yes Yes 3D Windows Linux OS X IOS MIT/GPL v2 The 3D engine powering the CoreBreach anti-gravity racing game
Crystal Space C++ Java, Perl, Python Yes Yes 3D Windows Linux OS X LGPL Graphics, audio, physics
Cube C++ Yes Yes 3D zlib Previous generation,[clarification needed] 2d grid-based system, optimised for outdoor rather than indoor maps
Cube 2 C++ Cubescript Yes Yes 3D Windows Linux OS X zlib Efficient 6 directional height-map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine
Delta3d C++ Python Yes No 2.5D LGPL Uses modular libraries.
DimensioneX Multiplayer Engine Java Java, VBscript Yes No 2.5D GPL Produces browser games with pseudo-3D views, sounds and music. Games can be turned into Facebook Apps. Intended for beginners. Free support and hosting.
ENIGMA C++ EDL Yes No 2D Windows Linux OS X GPL
Env3D Java Yes No 3D GPL 3D game engine that creates a simple interface for dynamically adding EnvObjects. Built on jMonkeyEngine 2.0. Intended for educational use in teaching computer science.
Exult C++ Yes Yes 2D GPL Free software reimplementation of the Ultima VII game engine
FLARE C++ Yes Yes 2D GPL RPG engine that supports isometric and orthogonal perspective
FlashPunk ActionScript Yes No 2D MIT
Flexible Isometric Free Engine C++ Python Yes Yes 2D Windows Linux OS X BSD Unknown Horizons LGPL 2d game engine optimised for RTS or RPG games
Flixel ActionScript Yes No 2D Various games by Gregory Weir MIT Full boiler-plate code for flash games
GameKit (OgreKit) C++ Lua Yes No 3D MIT/zlib/BSD Has Blender integration similar to BGE. Fully integrated Bullet physics library
GamePlay3D C++ Lua Yes No 3D Apache 2.0 Windows, Mac OS X, Linux, iOS, Android, Blackberry, Playbook
Gamvas JavaScript JavaScript Yes No 2D MIT Html5 canvas game engine with Box2D integration
Grit C++ Lua Yes No 3D MIT Optimised for Open world games like GTA
Haaf's Game Engine (HGE) C++ C, Go No No 2D Windows Hammerfight zlib Hardware accelerated 2D library with particle effects, sprite & animation handling, GUI controls, distortion, font, and resource handling. Original Windows version lacks cross platform support. API compatible with hge-unix.[4] C binding.[5] Go binding[6]
Haaf's Game Engine(HGE) for UNIX (hge-unix) C++ C, Go Yes Yes 2D Linux OS X Hammerfight (OS X & Linux port) zlib A fork of HGE to provide OS X & Linux support and thus API compatible with HGE. Hardware accelerated 2D library with particle effects, sprite & animation handling, GUI controls, distortion, font, and resource handling. C binding.[5] Go binding[6]
HGamer3D Haskell No No 3D Apache 2.0 A Windows game engine for the Haskell programmer, including bindings to Ogre, CEGUI, Bullet, enet, SFML for Audio, Network, 3D Graphics, GUI and Input Device functionality.
Horde3D C++ Yes Yes 3D Windows EPL
HPL Engine 1 C++ AngelScript Yes Yes 3D Penumbra: Overture, Penumbra: Black Plague, Penumbra: Requiem GPLv3 HPL is a cross-platform game engine which is compatible with the OpenGL, OpenAL, and Newton Game Dynamics libraries.One of the engine's defining features is its ability for advanced object interaction through the use of Newton's physics code.
id Tech 1 C ACS Yes No 2.5D Windows Linux OS X Doom, Doom II, HeXen, Heretic, Strife GPL 2D based geometry, sprite and particles, uses clever methods to emulate 3D graphics
id Tech 2 C C Yes No 3D Windows Linux OS X Quake II GPL Full game engine, better known as the Quake II engine.
id Tech 3 C Game Data {PK3 } Yes No 3D Windows Linux OS X Quake III Arena GPL Full game engine, better known as the Quake III engine.
id Tech 4 C++ via DLLs Yes No 3D Windows Linux OS X Doom 3, Doom 3: BFG Edition, Quake 4 GPL Full game engine, better known as the Doom 3 engine with a set of good tools and MegaTexture.
Indielib C++ Yes Yes 2.5D LGPL 2d game engine in C++. Includes entity system, sprite animations, collision detection, bitmap/TTF fonts, parallax scrolling, 3d objects, 2d Cameras, 3d Cameras, timers, alpha blending, shaders and image filters.
NetGore C# Yes No 2D MIT Open source multiplayer online rpg engine (MMORPG)
ioquake3 C Yes Yes 3D Urban Terror GPL
Ignifuga Game Engine Python/Cython Python Yes Yes 2D Windows Linux OS X iOS Android Modified BSD/Commercial 2D engine, entity/component based, fully data driven, supports animated sprites, fonts, parallax scrolling. HTML/CSS GUIs via transparent integration with libRocket. Dynamic development and fully static binary only deployment to targets. Simple building and packaging for all targets using the Schafer tool. Actively developed.
IwGame Engine C++ Yes No 2D Windows Linux OS X iOS Android GPL (requires license to commercial Marmalade SDK) IwGame is built on top of the Marmalade SDK.
Jake2 Java Yes No 3D GPL
JGame Java, Actionscript 3 Yes No 2D J2ME Android BSD
jMonkeyEngine Java Yes No 3D BSD
K-Grunt C++ Lua Yes No 3D MIT
Jogre Java Yes No 2D Windows Linux OS X GPL
Kobold2D Objective-C Lua Yes No 2D OS X iOS MIT Based on Cocos2d with integrated Lua, Wax, cocos2d-iPhone-extensions, cocos3d, Box2D, Chipmunk, Chipmunk SpaceManager, Google AdMob and ObjectAL libraries.
Linderdaum Engine C++ C#, LinderScript Yes No 3D Windows OS X iOS Android BlackBerry 10 Linderdaum Puzzle MIT (for non-commercial), commercial Supports advanced 3D features on Android (mesh skinning, raycasting)
LÖVE Lua Lua Yes Yes 2D Windows Linux OS X Mari0, Journey to the Center of Hawkthorne zlib
LWJGL Java Yes Yes 3D Minecraft BSD The Lightweight Java Game Library
melonJS Javascript Javascript Yes No 2.5D Alex4 WE, Bitzz, Neverwell Moor, Escape from Minimars MIT A fresh & lightweight (cross-browser) HTML5 game engine integrating the popular Tiled map editor format.
Maratis C++ Lua Yes No 3D Windows Linux OS X iOS Android Save Our Souls zlib/GPL
Moai SDK C++ Lua Yes Yes 2D Windows OS X iOS Android Crimson Steam Pirates CPAL
Platform Jython and Java Python No No 3D MIT Open source MMO and Virtual World Development Platform. Download includes starter assets and fully functional online world to play around with. Currently optimised for third-person RPG games.
Nebula Device C++ Java, Python, Lua, Tcl/Tk Yes No 2.5D Windows Linux MIT
NME Haxe Yes No 2D Windows Linux OS X iOS Android BlackBerry MIT
nxPascal Object Pascal Delphi, Lazarus Yes No 3D MIT
OpenSimulator C# LSL Yes No 3D BSD
ORX C/C++ Custom Yes Yes 2.5D Windows Linux Mac OS X iOS Android Le Magasin des Suicides zlib 3D accelerated
Oxygine C++ Yes Yes 2D Windows Mac OS X iOS Android Elements Battle, BattlePaint(mobile) MIT 3D accelerated and can be built on top of SDL2.0 or Marmalade SDK.
Panda3D Python C++, Python Yes No 3D Windows Linux OS X iOS Toontown Online, Pirates of the Caribbean Online BSD
PixelLight C++ AngelScript, Lua, Python, Javascript/V8 Yes No 3D Windows Linux Android MIT [1] OpenGL & ES 2 and D3D 9 & 11 renderers, OpenAL & FMOD sound, physics, Database, & GUI.
[2] C++ Lua Yes Yes 3D Windows Linux OS X MIT A self-described "Framework for creative code"
PLIB C++ Yes Yes 3D Windows Linux OS X LGPL
Pyrogenesis C++ JavaScript Yes Yes 3D 0 A.D. GPL Specifically designed for flexibility and ease of modification. Game logic, artwork, and data can easily be changed through data files. The engine itself is modular in design to provide maximal flexibility while still remaining efficient.[7]
Retribution Engine C++ No No 3D GPL
SFML-Fork C++ Lua Yes No 2.5D LGPL Game engine tool kit providing access to graphics, audio, scripting, networking
Sge2d C Yes Yes 2D MIT
Sphere C++ JavaScript Yes No 2D GPL
Spring C++ C, C++, Java/JVM, Lua, Python Yes Yes 3D Balanced Annihilation, Zero-K GPL RTS, simulated events, OpenGL
Storymoto JavaScript JavaScript Yes No 3D Adslife MIT Runs on any JavaScript-enabled browser, client side. Full sources on GitHub
Stratagus C Lua Yes Yes 2D GPL
Torque3D C++ TorqueScript No No 3D Windows Linux OS X Tribes 2 MIT
Turbulenz TypeScript Yes No 3D MIT Designed to create 2D and 3D HTML5 games.
URGE C++ Yes No 3D Freeware/Custom First or Third Person 3D Computer Games Engine, created with OpenGL and its own physics engine.
Eclipse Origins Visual Basic 6 Windows only No 2D Crystalshire , yoomxWorld GPL A free and stable 2D MMORPG engine with a very large community. Includes NPCs, maps, resources, dynamic sprites, animations, skills, a bank, player chat, items, and more.
V-Play C++ Javascript Yes No 2D Squaby Defense MIT (Demos MIT, Engine Custom) Specialized for 2D mobile games for iOS, Android,Symbian, MeeGo and also Windows, Mac OS X and Linux. JavaScript and QML support for resolution independence, sprites, multi-touch, Box2D, audio, video, particles, AI.
White - Storm: Lightning (alpha) C++ and Lua Lua No No 2D GPL White - Storm: Lightning (alpha) is a powerful, modifiable, straight forward and easy to use game engine.
Wire3D C++ Yes No 3D Windows Wii LGPL
WorldForge C++ Lua(client), Python(server) Yes Yes 3D GPL MMORPG framework consisting of Libraries, Server, Client, and Media.
ZenGL Pascal C, C++ Yes No 2D GNU/Linux Windows, MacOS X iOS Android zlib Cross-platform game development library written in Pascal, designed to provide necessary functionality for rendering 2D-graphics, handling input, sound output, etc.
Name Primary programming language Scripting Cross-platform SDL 2D/3D oriented Platform Notable games License Notes and references
  1. ^ "blender.org - Installation Policy". 2009-03-25. Archived from the original on 2009-03-25. Retrieved 2012-08-21.
  2. ^ "Features". blender.org. Retrieved 2012-08-21.
  3. ^ "Feature List – Cafu 3D Game and Graphics Engine". Cafu.de. 2012-04-18. Retrieved 2012-08-21.
  4. ^ "hge-unix". Retrieved 14 November 2012.
  5. ^ a b "HGE C Git Tree". Retrieved 14 November 2012.
  6. ^ a b "HGE Go Git Source tree". Retrieved 14 November 2012.
  7. ^ "Overview". Wildfire Games. Retrieved 5 December 2012.