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Take-Two Interactive

From Simple English Wikipedia, the free encyclopedia
Take-Two Interactive Software, Inc.
Company typePublic
IndustryVideo games
FoundedSeptember 30, 1993; 31 years ago (1993-09-30)
FounderRyan Brant
Headquarters,
U. S.
Key people
Strauss Zelnick (chairman and CEO)
Karl Slatoff (president)
Lainie Goldstein (CFO)
Products
RevenueDecrease US$5.349 billion[1] (2024)
Decrease US$−3.59 billion[1] (2024)
Decrease US$−3.74 billion[1] (2024)
Total assetsDecrease US$12.22 billion[1] (2024)
Total equityDecrease US$5.668 billion[1] (2024)
Number of employees
Increase 12,317[1] (2024)
Subsidiaries2K
Dynamixyz
Ghost Story Games
NBA 2K League (50%)
Rockstar Games
Zynga
Websitetake2games.com

Take-Two Interactive Software, Inc. is an American video game company located in New York City. It was founded by Ryan Brant in September 1993.

References

[change | change source]
  1. 1.0 1.1 1.2 1.3 1.4 1.5 "Take-Two Interactive Software, Inc. FY 2024 Annual Report (Form 10-K)". US Securities and Exchange Commission. May 22, 2024. Retrieved March 23, 2025.