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A user with 12 edits. Account created on 2 April 2010.
23 November 2022
- 19:5019:50, 23 November 2022 diff hist −16 Talk:Cel shading →Outlines, contour lines, border lines
- 17:4517:45, 23 November 2022 diff hist +876 Talk:Cel shading →Outlines, contour lines, border lines: new section Tag: New topic
12 June 2022
- 15:0815:08, 12 June 2022 diff hist +98 3dfx Added a citation to "Voodoo 3 selling relatively well".
1 November 2021
- 00:4600:46, 1 November 2021 diff hist −4 Inversive geometry Planes passing O do need to invert to spheres touching O for the involution to work out.
- 00:4200:42, 1 November 2021 diff hist −7 Inversive geometry The dot product gives the length that needs to be equal to R^2, the cross product of collinear vectors would give a 0-vector.
7 November 2019
- 13:3713:37, 7 November 2019 diff hist +385 Bernstein polynomial The previous "Examples" section was important. It is very beneficial to see the concrete basis polynomials to understand what they do. Hiding only behind the general formula restricts the understanding of the concept.
8 November 2018
- 17:5017:50, 8 November 2018 diff hist +36 Bernstein polynomial The illustration shows the basis polynomials for the n=4 case.
20 October 2013
- 16:5516:55, 20 October 2013 diff hist −8 Dynamic perfect hashing S is used below with separate meaning (collision set, not initial data set).