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A user with 84 edits. Account created on 7 October 2007.
7 April 2023
- 16:1116:11, 7 April 2023 diff hist −247 m Talk:Islamic calendar Hadn't realised talk pages can sign automatically now - that's nice!
- 16:1016:10, 7 April 2023 diff hist +2,389 Talk:Islamic calendar →Phase period vs Gregorian calendar Tag: New topic
- 16:1016:10, 7 April 2023 diff hist +28 Islamic calendar Please see talk page - "Phase period vs Gregorian calendar"
25 November 2019
- 14:4214:42, 25 November 2019 diff hist +711 Household income in the United States Replacing section blanked 2019-10-19T20:47Z
3 May 2019
- 13:4713:47, 3 May 2019 diff hist +12 Battlezone (1998 video game) →Plot: Correcting date. Battlezone II's mention of the 1960s is a use of unreliable narrator; Battlezone itself gives us dates in June 1969 and January/February 1970, the latter being roughly in the middle of the plot.
15 September 2018
6 September 2018
- 14:1114:11, 6 September 2018 diff hist +90 The Space Trilogy →Popular music: Added mention of the more recent Circle of Dust track "Malacandra". Tags: Mobile edit Mobile web edit
5 July 2018
18 March 2018
- 16:5116:51, 18 March 2018 diff hist −135 User:Ded10c No edit summary current
13 March 2018
- 17:1117:11, 13 March 2018 diff hist +427 Talk:Zero (game engine) No edit summary
23 February 2018
- 13:4713:47, 23 February 2018 diff hist +548 Talk:Consensus theory No edit summary
- 13:4513:45, 23 February 2018 diff hist +15 m Zero (game engine) See context on talk page.
25 January 2018
- 20:5920:59, 25 January 2018 diff hist +527 Battlezone (1998 video game) →Battlezone 98 Redux: Adding mention of Red Odyssey Redux, and the Odyssey Edition release for Mac OS and iOS.
- 20:5420:54, 25 January 2018 diff hist +99 Battlezone (1998 video game) →Nintendo 64 port: Adding mention of RotBD's unique campaign.
- 20:4420:44, 25 January 2018 diff hist +1 m Battlezone (1998 video game) Moving registration notice
- 20:4320:43, 25 January 2018 diff hist +638 Talk:Battlezone (1998 video game) →Recent citation and WP: Citing self-published blogs: new section
- 20:3920:39, 25 January 2018 diff hist +148 Battlezone (1998 video game) →End-of-support: Corrected claim that 1.5 released in 2012; changelog on official page (cited) notes release as 2009. Also added and cited mention of 1.5's discontinuation, correcting outdated claim that it was ongoing. See note on talk page re blog.
14 October 2017
- 17:2117:21, 14 October 2017 diff hist −1 m Fort Meade →History
- 17:2117:21, 14 October 2017 diff hist +163 Fort Meade Specifying year NSA moved to Fort Meade.
6 June 2017
- 12:2412:24, 6 June 2017 diff hist +30 Rare Replay Edited timeline to point to the 2010 Xbox 360 version of Perfect Dark.
30 May 2017
- 13:2413:24, 30 May 2017 diff hist −21 Joseph Newman →Other: Brought J. W. Newman's mention back in line with his article.
5 June 2014
4 June 2014
- 17:3317:33, 4 June 2014 diff hist −425 Zero (game engine) Fixed errors about the engine's origins (according to the referenced given it was derived from BZ2, not the other way around) and its use in Battlefront and later games (see comments by developer Ken Miller on the talk page).
- 17:2417:24, 4 June 2014 diff hist +402 Talk:Zero (game engine) No edit summary
13 March 2013
- 11:4511:45, 13 March 2013 diff hist −2 Enumerated type →C#: Removed an equals that should not have been present.
4 February 2013
- 16:3716:37, 4 February 2013 diff hist +19 User:Ded10c No edit summary
24 September 2012
- 10:3810:38, 24 September 2012 diff hist +483 Talk:Structured systems analysis and design method →Potential copyright breach?
12 September 2012
- 23:0123:01, 12 September 2012 diff hist +316 Talk:Most significant bit No edit summary
29 April 2012
- 00:1900:19, 29 April 2012 diff hist −20 Battlezone II: Combat Commander →Scion Alternate Ending: Furies and Black Dogs were entirely seperate entities. Literature and previous games support.
24 April 2012
- 12:3812:38, 24 April 2012 diff hist +291 User talk:Kmhkmh →BZII Overhaul
- 08:3608:36, 24 April 2012 diff hist −298 User talk:Kmhkmh →BZII Overhaul
- 08:3508:35, 24 April 2012 diff hist +36 User talk:Kmhkmh →BZII Overhaul
- 08:3508:35, 24 April 2012 diff hist +448 User talk:Kmhkmh →BZII Overhaul
23 April 2012
20 April 2012
18 April 2012
- 22:2822:28, 18 April 2012 diff hist +100 Battlezone II: Combat Commander Repaired broken reference resulting from previous edit. Again, read the relevant section of the talk page before reverting: http://en.wikipedia.org/wiki/Talk:Battlezone_II:_Combat_Commander#Engine
- 22:2422:24, 18 April 2012 diff hist −237 Battlezone II: Combat Commander All mention of the game's engine has been removed entirely, as the sources stating it was "Zero" have been repeatedly proven incorrect. The original developer explains on the talk page that it was decidedly *not* Zero. Read it.
17 April 2012
- 08:5308:53, 17 April 2012 diff hist +300 Sascha Dikiciyan No edit summary
7 February 2012
- 10:0310:03, 7 February 2012 diff hist +240 Talk:John Heartfield No edit summary
30 October 2011
- 14:3514:35, 30 October 2011 diff hist +460 Talk:Battlezone II: Combat Commander No edit summary
- 14:2814:28, 30 October 2011 diff hist +210 Battlezone II: Combat Commander Undid revision 458128895 by A - J - Hadley (talk)
- 14:2714:27, 30 October 2011 diff hist +18 Battlezone II: Combat Commander →External links
- 14:2614:26, 30 October 2011 diff hist +12 Battlezone II: Combat Commander →External links: Fixed note of who created the unofficial patches.
- 14:2414:24, 30 October 2011 diff hist −210 Battlezone II: Combat Commander Corrected the engine entry. Please, PLEASE read the discussion page (and Dark Reign 2's) for the comments by Ken Miller, who programmed both games. Citable or not, he knows which engine they use better than you do.
27 September 2011
- 13:2013:20, 27 September 2011 diff hist +42 User talk:Eik Corell →BZ2 Engine
- 13:1913:19, 27 September 2011 diff hist +1,213 User talk:Eik Corell No edit summary
20 September 2011
- 12:0612:06, 20 September 2011 diff hist −15 Dark Reign 2 Changed engine name. PLEASE see the discussion page before reversing this edit - kdmiller was one of the game's lead developers.