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Look Outside

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Look Outside
The game cover art, depicting a man standing in front of an open window, hands on the curtains, looking back at monsters surrounding him. Blinding light flows through the window, the monsters looking towards it.
Developer(s)Francis Coulombe
Publisher(s)Devolver Digital
Composer(s)Eric Shumaker
EngineRPG Maker
Platform(s)Windows
ReleaseMarch 21, 2025
Genre(s)Survival horror, RPG
Mode(s)Single-player

Look Outside is a 2025 survival horror RPG developed by Francis Coulombe and published by Devolver Digital. The game takes place in an apartment building as a strange phenomenon outside begins transforming those who observe it into grotesque monsters; the player controls a solitary man named Sam as he navigates the structure. The player is tasked with exploring different areas, fighting enemies, interacting with other characters, and managing Sam's well-being.

Look Outside began as a game jam submission that was created in one month, being further developed into a demo after its original submission. Five months after the conclusion of its corresponding game jam, the full version of the game was simultaneously announced and released by video game publisher Devolver Digital. After release, the game received generally favorable reviews from critics, who praised its monsters, atmosphere, and environments. The exact difficulty of the game received more mixed opinions from reviewers, being described as both very hard and overly easy by different publications.

Gameplay

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Look Outside is a survival horror RPG set inside an apartment building as a phenomenon outside begins transforming those who observe it into grotesque monsters.[1] The event is scheduled to pass in fifteen in-game days. In this time, the player takes the role of an uneasy-looking, solitary man named Sam, exploring the structure's halls, interacting with other characters, fighting enemies, scavenging for supplies, and managing Sam's well-being as the worldwide event plays out.[2][3]

While inside his apartment, Sam can sleep, cook, shower, craft, and engage in various other activities that pass the time; certain actions will help to manage stats such as hunger and hygiene, which may cause negative effects if neglected, though items like cookable food and hygiene products are limited in supply. Sam may also receive random knocks at their door, which he may choose whether or not to answer, leading to numerous outcomes.[4][5][6] Outside his apartment, Sam can explore other areas of the residential building, allowing them to find weapons, supplies, and an assortment of different items. During this time, he may encounter hostile and friendly transformed beings. Friendly creatures, as well as other normal humans, can be interacted with, and some may request help; hostile creatures commonly must be either fought or avoided.[4][7][8] Certain actions may also cause Sam to experience guilt.[9] While outside the apartment, time only passes when exploring new areas, with time passage accompanied by a rising danger level that makes the building more perilous but rewards the player with more experience points upon returning home at high levels.[5][7] Multiple locations outside of Sam's apartment exhibit impossible, non-Euclidean architecture.[10]

An image featuring Look Outside's combat, showing three grotesque enemies standing in the middle of the screen, an info box showing a character named Sam and their stats such as health and stamina, and upper text detailing Sam's actions.
A battle featuring Sam and three enemies; the lower boxed area doubles as a dialogue screen.[5]

General gameplay features a top-down perspective, but for combat, Look Outside uses turn-based RPG mechanics similar to EarthBound, also including a weapon durability system, wherein as a character uses a weapon to attack, they have a chance to damage or break it; weapons have an increased chance of being damaged when performing more powerful special attacks.[3][4][5] There are a multitude of different weapons, with each one having its own array of usable special attacks.[7] Look Outside additionally features an enemy distance mechanic, where opponents in a battle may start far away and somewhat obscured, revealing the true extent of their form as they get close, which may act as a potential jump scare to the player.[5] The game also has an easy mode and a normal mode, with easy mode making resources more abundant and allowing the player to save anywhere; normal mode only allows the player to save inside their apartment.[3][8]

Plot

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The player takes the role of a solitary man named Sam, who wakes up with a strange urge to look outside. He is distracted by his peeping next-door neighbor Sybil, who soon warns him not to look, explaining that looking outside had uncertain effects on her body. After leaving his apartment, Sam soon finds that neighbors who looked outside took on horrific new forms, being driven to varying degrees of insanity, with many of them also exhibiting erratic, violent behavior. Eventually, he meets a robed man named Aster, who explains that they are part of a group of four astronomers trying to study the phenomenon outside. They explain that it is an extraterrestrial object passing through Earth's solar system, inexplicably causing grave changes to any living thing that observes it, directly or indirectly. They inform Sam that their group is trying to study the object by gathering any physical records made on it, and that Sam should bring anything he finds on it to the group’s leader, Jasper. After meeting Jasper in person, they explain that they want to commune with the entity outside, dubbed the Visitor, by using four physical records of its form. The different records Sam may potentially find or create include: a photograph, a VHS recording, a painting, and a written description of the Visitor; however, viewing any accurate depiction of the Visitor's appearance will cause Sam to be transformed.

For two of the game's endings, Sam must first correctly gather and select four offerings to give to Jasper, leading the astronomers to successfully perform a ritual on the building's rooftop, at which time the Visitor is revealed to have the appearance of a giant multicolored eye. However, during the ritual, the four astronomers merge into a powerful creature that fights Sam. They later turn temporarily lucid, during which time the astronomers urge Sam to ask them questions to understand the event but then run before they lose control and attack him. If Sam chooses to stay and successfully defeats them, he ascends into the sky, and the Visitor begins to speak to him. After questioning Sam on the nature of different things, the Visitor explains that it does not want to hurt life, but it had never seen anything like it before and wanted to observe it, its worldwide effects being unintentional. The Visitor decides it would be best for humanity if it left Earth, lastly informing Sam that the eye he sees is not its true form, offering to show him what it really looks like. If Sam accepts its offer, the true extent of its appearance is revealed, but Sam’s mind is utterly destroyed, his body becoming a rapidly growing monster that proceeds to spread across Earth and eradicate humanity. If Sam declines its offer, the Visitor leaves, and Sam finds himself to have transformed into a powerful, monstrous creature. Despite this, Sam retains his sanity, gaining the ability to control all of his new form at once, and uses his now considerable power to bring supplies and aid to survivors across the Earth. With Sam spearheading the reconstruction of all cities, society is soon fully rebuilt, with Sam becoming a godlike entity that continually aids humanity.

Development

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Look Outside began as a game jam submission on game distribution website itch.io for the Hawktober Horrors 2024 competition; the jam version was developed in one month by Francis Coulombe, a Canadian game developer, artist, and animator, using the RPG Maker game engine, with its music made by Eric Shumaker.[2][11] After it was submitted to the jam, the game was continually worked on as a demo on itch.io for two months after its original jam submission, with its final demo version being released on December 21, 2024.[12] Three months later, the game was released on Steam, being published by Devolver Digital; Look Outside's full version was officially announced and released on the same day, March 21, 2025.[4]

Reception

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Look Outside received "generally favorable" reviews from critics, according to the review aggregator website Metacritic.[13] OpenCritic determined that 91% of critics recommended the game.[14]

Critics praised the game's particular use of horror, as well as its general atmosphere.[2][3][5][6] Jordan Biordi of CGMagazine praised Look Outside for its ability to create genuine horror from its nightmarish monsters and disturbing atmosphere, but still made them feel compelled to move forward, with Lucas White of Shacknews similarly describing the game as being "about that character in a horror movie who foolishly opens the door the audience just knows the killer is standing behind", saying that curiosity is a motivating force, and the game's twisted creativity with its environments and scenarios contributed towards it.[3][5] Cass Marshall of Polygon and Lucas White of Shacknews recounted the game's monster designs as being particularly unnerving, both noting that some frightening enemies tended to linger in their minds long after first seeing them.[3][10] Stephanie Liu of Siliconera noted that those uncomfortable with body horror may want to avoid Look Outside, but praised the game's atmosphere as immaculate, further stating that it contributed to the scare factor of most scenarios.[2]

Look Outside's difficulty received mixed opinions from critics.[3][6][8] Lucas White of Shacknews described the game as being extremely difficult, saying that combat interactions are highly weighted against the player, but that the easier difficulty option was a reasonable compromise.[3] Dwayne Jenkins of VICE similarly described the game as challenging, commenting on how the game's normal difficulty will require the player to spend their resources carefully, though also noting that they never gained any party members, attributing this to their distrust towards other characters.[8] In contrast, Matt Sainsbury of Digitally Downloaded described Look Outside's difficulty as being too easy, saying that after developing a good team, the unknown became more of a hurdle than a menace, further stating that the easy difficulty was the one unfortunate aspect of the game.[6]

References

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  1. ^ Wilson, Mike (2025-03-23). "Pixel-Based Survival Horror RPG 'Look Outside' Now Available on Steam [Trailer]". Bloody Disgusting. Retrieved 2025-03-24.
  2. ^ a b c d e Liu, Stephanie (2025-03-21). "Review: Look Outside Presents a Fun, Spooky Challenge". Siliconera. Retrieved 2025-04-02.
  3. ^ a b c d e f g h i White, Lucas (2025-03-21). "Look Outside review: Well, that was gross and uncomfortably thrilling". Shacknews. Retrieved 2025-03-24.
  4. ^ a b c d Macgregor, Jody (2025-03-21). "Look Outside is a survival horror RPG where you absolutely should not look outside". PC Gamer. Retrieved 2025-04-01.
  5. ^ a b c d e f g h Biordi, Jordan (2025-03-21). "Look Outside (PC) Review - CGMagazine". CGMagazine. Retrieved 2025-04-01.
  6. ^ a b c d e Sainsbury, Matt (2025-03-31). "Review: Look Outside (PC)". Digitally Downloaded. Retrieved 2025-04-01.
  7. ^ a b c Colantonio, Giovanni (2025-03-21). "Steam players just got a terrifying new surprise thanks to Devolver". Digital Trends. Retrieved 2025-04-01.
  8. ^ a b c d Jenkins, Dwayne (2025-03-21). "'Look Outside' Blends Survival Horror and Turn-Based RPG to Perfection -- And Is the Best $10 You'll Ever Spend (Review)". VICE. Retrieved 2025-03-24.
  9. ^ Macdonald, Cheyenne (2025-04-09). "Look Outside is an unexpected cosmic horror masterpiece that shook me to the core". Engadget. Retrieved 2025-04-28.
  10. ^ a b Marshall, Cass (2025-04-21). "Look Outside is an instant classic that balances body horror with compassion". Polygon. Retrieved 2025-04-27.
  11. ^ "Look Outside (Jam version) by FrankieSmileShow". itch.io. Retrieved 2025-04-12.
  12. ^ "Devlog - Look Outside (Demo Version) by FrankieSmileShow". itch.io. Retrieved 2025-04-12.
  13. ^ a b "Look Outside Reviews". Metacritic. Retrieved 2025-04-18.
  14. ^ a b "Look Outside Reviews". OpenCritic. Retrieved 2025-04-26.
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