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Draft:ASAQ - Artificial Social Agent Questionnaire

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ASAQ - Artificial Social Agent Questionnaire

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The Artificial Social Agent Questionnaire (ASAQ)[1] is an instrument designed to measure human experiences when interacting with artificial social agents (ASAs). ASAs are, for instance, chatbots, virtual agents, conversational agents, and social robots. The ASAQ provides measurements for assessing constructs like believability, sociability, usability, and trust. The instrument has two versions: a 90-item long version and a 24-item short version. The questionnaire has been translated into English[1], Chinese Mandarin[2], Dutch[3], and German[3].

Development of the ASAQ began in 2018 at the Intelligent Virtual Agent conference in Sydney, Australia[4]. The ASAQ was developed by an international working group[5]. They followed a community-driven approach. This means that the community's interest determined what the questionnaire aimed to measure, rather than a specific theory.

Questionnaire Constructs

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The ASAQ is structured around 19 core constructs, each capturing a particular aspect of the human-agent interaction experience. Three of these constructs are further divided into a combined total of eleven dimensions.

19 constructs of the ASAQ
No. ID Construct Name Construct Definition
1 Agent Believability The extent to which a user believes that the artefact is a social agent
1.1 HLA Human-Like Appearance The extent to which a user believes that the social agent appears like a human
1.2 HLB Human-Like Behavior The extent to which a user believes that the social agent behaves like a human
1.3 NA Natural Appearance The extent to which a user believes that the social agent's appearance could exist in or be derived from nature
1.4 NB Natural Behavior The extent to which a user believes that the social agent's behaviour could exist in or be derived from nature
1.5 AAS Agent's Appearance Suitability The extent to which the agent's appearance is suitable for its role
2 AU Agent's Usability The extent to which a user believes that using an agent will be free from effort (future process)
3 PF Performance The extent to which a task was well performed (past performance)
4 AL Agent's Likeability The agent's qualities that bring about a favourable regard
5 AS Agent's Sociability The agent's quality or state of being sociable
6 Agent's Personality The combination of characteristics or qualities that form an individual's distinctive character
6.1 APP Agent's Personality Presence To what extent the user believes that the agent has a personality
6.2 Agent's Personality Type* The particular personality of the agent
7 UAA User Acceptance of the Agent The willingness of the user to interact with the agent
8 AE Agent's Enjoyability The extent to which a user finds interacting with the agent enjoyable
9 UE User's Engagement The extent to which the user feels involved in the interaction with the agent
10 UT User's Trust The extent to which a user believes in the reliability, truthfulness, and ability of the agent (for future interactions)
11 UAL User Agent Alliance The extent to which a beneficial association is formed
12 AA Agent's Attentiveness The extent to which the user believes that the agent is aware of and has attention for the user
13 AC Agent's Coherence The extent to which the agent is perceived as being logical and consistent
14 AI Agent's Intentionality The extent to which the agent is perceived as being deliberate and has deliberations
15 AT Attitude A favourable or unfavourable evaluation toward the interaction with the agent
16 SP Social Presence The degree to which the user perceives the presence of a social entity in the interaction
17 IIS Interaction Impact on Self-Image How the user believes others perceive the user because of the interaction with the agent
18 Emotional Experience A self-contained phenomenal experience. They are subjective, evaluative, and independent of the sensations, thoughts, or images evoking them
18.1 AEI Agent's Emotional Intelligence Presence To what extent the user believes that the agent has an emotional experience and can convey its emotions
18.2 Agent's Emotional Intelligence Type* The particular emotional state of the agent
18.3 UEP User's Emotion Presence To what extent the user believes that his/her emotional state is caused by the interaction or the agent
18.4 User's Emotion Type* The particular emotional state of the user during or after the interaction with the agent
19 UAI User Agent Interplay The extent to which the user and the agent have an effect on each other

Notes: the numbering following <construct number>.<dimension number>. In italics are the constructs that are measured indirectly through dimensions. * Dimension not measured in the ASAQ.

Scale and perspective

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The constructs and dimensions are assessed through a series of statements (i.e., questionnaire items), where participants indicate their level of agreement on a seven-point scale. Responses range from -3 ("strongly disagree") to +3 ("strongly agree"), with 0 representing a neutral stance ("neither agree nor disagree"). Using first and third-person perspective, the ASAQ can be used to assess a user's own experience with an ASA or to evaluate someone else's interaction with an agent.

The ASAQ instrument

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ASAQ Representative Set

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The ASAQ Representative Set serve as the normative datasets for interpreting ASAQ scores, providing context for understanding how an ASA scores across constructs and dimensions. The ASAQ Representative Set 2024[1] consists of 1,066 participant ratings of 29 agents using a third-person perspective. The representative set offers researchers benchmarks for comparing their ASA's scores against familiar agents, enabling interpretation through percentile ranks or relative positioning. It also supports study planning by providing effect size estimates and guidance for sample size decisions[1].

ASAQ Charts

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The profile of two agents from the ASAQ Representative Set 2024, Siri and NAO, on the ASAQ charts.
The profile of two agents from the ASAQ Representative Set 2024[1], Amazon Alexa and NAO (robot) . Above: the ASAQ chart. Below: the percentile ASAQ chart comparing the representative set 2024. Here, the grey area indicates scores below or above the representative set.

Two types of ASAQ charts can be used to visualise an ASA's interaction profile. The ASAQ Chart displays scores on the original scale, ranging from -3 to +3, reflecting the raw mean responses for each of the 24 constructs and dimensions. The Percentile ASAQ Chart presents the same constructs using percentile ranks, allowing researchers to compare their ASA's performance against the ASAQ representative set. In both charts, the centre shows the overall ASAQ score or its corresponding percentile score.

  1. ^ a b c d e Fitrianie, Siska; Bruijnes, Merijn; Abdulrahman, Amal; Brinkman, Willem-Paul (2025-05-01). "The Artificial Social Agent Questionnaire (ASAQ) — Development and evaluation of a validated instrument for capturing human interaction experiences with artificial social agents". International Journal of Human-Computer Studies. 199 103482. doi:10.1016/j.ijhcs.2025.103482. ISSN 1071-5819.
  2. ^ Li, Fengxiang; Fitrianie, Siska; Bruijnes, Merijn; Abdulrahman, Amal; Guo, Fu; Brinkman, Willem-Paul (2023-10-30). "Mandarin Chinese translation of the Artificial-Social-Agent questionnaire instrument for evaluating human-agent interaction". Frontiers in Computer Science. 5 1149305. doi:10.3389/fcomp.2023.1149305. ISSN 2624-9898.
  3. ^ a b Albers, Nele; Bönsch, Andrea; Ehret, Jonathan; Khodakov, Boleslav A.; Brinkman, Willem-Paul (2024-12-26). "German and Dutch Translations of the Artificial-Social-Agent Questionnaire Instrument for Evaluating Human-Agent Interactions". Proceedings of the ACM International Conference on Intelligent Virtual Agents. IVA '24. New York, NY, USA: Association for Computing Machinery. pp. 1–4. doi:10.1145/3652988.3673928. ISBN 979-8-4007-0625-7.
  4. ^ "The workshop on Methodology and/of Evaluation of IVAs". The workshop on Methodology and/of Evaluation of IVAs. 2018-11-04. Retrieved 2025-07-11.
  5. ^ "OSF". osf.io. Retrieved 2025-10-22.