Talk:Construction and management simulation
![]() | Dungeon management game was nominated for deletion. The discussion was closed on 01 September 2013 with a consensus to merge. Its contents were merged into Construction and management simulation. The original page is now a redirect to this page. For the contribution history and old versions of the redirected article, please see its history; for its talk page, see here. |
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- added image from openttd which is GNU to the interfaces section Dasy2k1 (talk) 12:18, 14 July 2011 (UTC)
MMOGs on Facebook
Is this where we put a game such as My Fairyland (which is on Facebook)? It is real-time and has a bit of strategy, but it's cooperative as well as competitive. Similarly Farm Town. Robin Patterson (talk) 13:40, 14 March 2009 (UTC)
CONSTRUCTO
Halpin, D. W. 1976. CONSTRUCTO-An Interactive Gaming Environment. Journal of the Construction Division, ASCE, 102 No. CO 1:145-156. —Preceding unsigned comment added by Elara52 (talk • contribs) 14:22, 7 March 2010 (UTC)
Transport sim
I think that an article about transport (network) simulations is needed, but this sub-genre isn't even mentioned here. There are many examples like Transport Tycoon, Railroad Tycoon, OpenTTD, Simutrans, Traffic Giant - see Category:Transport simulation games. Of course, there is some overlapping with city building and business sims. --Mopskatze (talk) 21:40, 8 September 2012 (UTC)
great reference
this is a great source that ties together many landmark titles in the genre, under the broader management simulation heading [RollerCoaster Tycoon creator on the resurgence of management games RollerCoaster Tycoon creator on the resurgence of management games. — Preceding unsigned comment added by 135.23.100.230 (talk) 04:03, 25 November 2017 (UTC)