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Talk:Construction and management simulation

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This is an old revision of this page, as edited by Mopskatze (talk | contribs) at 21:41, 8 September 2012 (Transport sim). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
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The image Image:Caesar III on Apple Mac.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check

  • That there is a non-free use rationale on the image's description page for the use in this article.
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The following images also have this problem:

This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --03:43, 17 May 2008 (UTC)[reply]

added image from openttd which is GNU to the interfaces section Dasy2k1 (talk) 12:18, 14 July 2011 (UTC)[reply]

MMOGs on Facebook

Is this where we put a game such as My Fairyland (which is on Facebook)? It is real-time and has a bit of strategy, but it's cooperative as well as competitive. Similarly Farm Town. Robin Patterson (talk) 13:40, 14 March 2009 (UTC)[reply]

CONSTRUCTO

Halpin, D. W. 1976. CONSTRUCTO-An Interactive Gaming Environment. Journal of the Construction Division, ASCE, 102 No. CO 1:145-156. —Preceding unsigned comment added by Elara52 (talkcontribs) 14:22, 7 March 2010 (UTC)[reply]

Transport sim

I think that an article about transport (network) simulations is needed, but this sub-genre isn't even mentioned here. There are many examples like Transport Tycoon, Railroad Tycoon, OpenTTD, Simutrans, Traffic Giant - see Category:Transport simulation games. Of course, there is some overlapping with city building and business sims. --Mopskatze (talk) 21:40, 8 September 2012 (UTC)[reply]