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This is an old revision of this page, as edited by 85.126.33.147 (talk) at 08:18, 15 October 2009 (Do we know that A Pattern Language is the origin of design patterns?). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
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Architecture?

Um, this relates to computer architecture, not building architecture. --Treekids 15:10, 18 October 2007 (UTC)[reply]

Um Treekids, I think you'll find it relates to what you call building archiecture not computer architecture. The clue is in the title A Pattern Language: Towns, Buildings, Construction WearTheFoxHat 17:34, 26 October 2007 (UTC)[reply]

NPOV

Is not calling it the foundation of a movement promotional? --Treekids 15:10, 18 October 2007 (UTC)[reply]

I can imagine that such a phrasing could be promotional, but in this case it's factual. It may be that more copies have been sold to software engineers (and CSCI students) than to building architects (and architecture students.) Unless someone objects in a couple of days, I'll remove the NPOV tag htom (talk) 23:19, 8 December 2007 (UTC)[reply]
I agree; I'm a software engineer, and that's how I stumbled across it. I also think the NPOV should be removed, and... I think I'll do so. Ray Van De Walker (talk) 07:40, 3 January 2008 (UTC)[reply]
It's good that I forgot, because you did good work on the restoration, too. Thank you. htom (talk) 15:37, 3 January 2008 (UTC)[reply]

Do we know that A Pattern Language is the origin of design patterns?

Would love to see a citation for this claim. Lot 49atalk 13:40, 6 August 2009 (UTC)[reply]

Alexander's book is at least referenced in "Design Patterns" by the Gang of Four; don't know if it will suffice your request. The following text taken from the introduction:
Christopher Alexander says, "Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice" [AIS+77, page x]. Even though Alexander was talking about patterns in buildings and towns, what he says is true about object-oriented design patterns. Our solutions are expressed in terms of objects and interfaces instead of walls and doors, but at the core of both kinds of patterns is a solution to a problem in a context.