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Wikipedia:Articles for deletion/LUGNET

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This is an old revision of this page, as edited by IceWelder (talk | contribs) at 17:01, 26 January 2021 (LUGNET: Replying to AfD nomination by Lar (using reply-link)). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
LUGNET (edit | talk | history | protect | delete | links | watch | logs | views) – (View log)
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The website appears unnotable or "one of many". The LATimes article, penned by a "freelance journalist", appears to be the only thing close to significant coverage, but the other sources currently used only name-drop the site (WP:PASSING). A short WP:BEFORE, including on Newspapers.com, show little additional information that could be sourced here. IceWelder [] 17:52, 10 January 2021 (UTC)[reply]

Note: This discussion has been included in the list of Websites-related deletion discussions. IceWelder [] 17:52, 10 January 2021 (UTC)[reply]
Related discussions: 2006-11 BZPower delete
That PROD was 12 years ago by a different user, though. IceWelder [] 07:10, 18 January 2021 (UTC)[reply]
Note: This discussion has been included in the list of Internet-related deletion discussions. IceWelder [] 07:10, 18 January 2021 (UTC)[reply]
Note: This discussion has been included in the list of Toys-related deletion discussions. IceWelder [] 07:10, 18 January 2021 (UTC)[reply]
Relisted to generate a more thorough discussion and clearer consensus.
Please add new comments below this notice. Thanks, Sandstein 13:58, 18 January 2021 (UTC)[reply]
Relisted to generate a more thorough discussion and clearer consensus.
Please add new comments below this notice. Thanks, North America1000 06:23, 25 January 2021 (UTC)[reply]
  • Keep - There has been considerable scholarly research into why LEGO fans are so fervent, why they are excellent brand ambassadors, and how their relationship with The LEGO Group has deepened and strengthened over time. For example: https://sloanreview.mit.edu/article/collaborating-with-customer-communities-lessons-from-the-lego-group/ ... That article is an outgrowth of doctoral research carried out by Dr. Yun Mi Antorini, and much of her research focused on the unique role that LUGNet (to use the preferred capitalization, chosen to emphasize it stands for LEGO Users Group Network) played in this. LUGNet was not "one of many", it was THE place to come and discuss any and all LEGO related topics 2 decades ago. That has changed, and the site is now dormant, but it's of historical interest, and it's notable. Full disclosure, I was user #5 and I'm cited in the research I reference. ++Lar: t/c 16:38, 26 January 2021 (UTC)[reply]
    • Lar, the source you cite only mentions LUGNET in two sentences. Via ResearchGate:

      We also closely followed adult Lego users on com- munity forums and sites and collected profiles that members uploaded on Lugnet.com, the Lego User Group Network. The forums addressed community membership, Lego hobby activities and tastes and practices related to adult Lego users’ innovations. In total, we amassed 1,016 pages of doubled-spaced text.In addition, we conducted 25 in-depth interviews and several informal inter-views with members of the community, face to face or via email or phone. Face-to-face and phone interviews typically lasted between one and two hours. During the research process, the lead author became a member of the Danish Lego User Group and made presentations and led round-table discussions at North American adult user conventions. Many of the findings presented in this paper have been previously shared with adult users at community events and online forums, thus offering the community opportunities to comment on the findings and conclusions.

      There does not seem to be any significant coverage of LUGNET itself in that source. IceWelder [] 17:01, 26 January 2021 (UTC)[reply]