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- New page
- m
- Minor edit
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15 July 2025
- diffhist m Voxel 16:24 +87 Anjanath talk contribs (citation for hypervoxel terminology.)
- diffhist Mode 7 16:14 +118 Ashley Pomeroy talk contribs (→Usage in games: + F-Zero, which is curiously unmentioned otherwise)
14 July 2025
- diffhist Wire-frame model 03:02 +35 Ludviggy talk contribs (→Technical Communication Explosions)
- diffhist Wire-frame model 02:58 +8 Ludviggy talk contribs (→Technical Communication Explosions)
- diffhist Wire-frame model 02:56 +16 Ludviggy talk contribs (→Technical Communication Explosions)
- diffhist Wire-frame model 02:54 +134 Ludviggy talk contribs (→Technical Communication Explosions)
- diffhist Wire-frame model 02:49 +721 Ludviggy talk contribs
13 July 2025
- diffhist Rendering (computer graphics) 14:34 +231 KaiaVintr talk contribs (→Hardware acceleration: Add brief paragraph to intro of of "Hardware acceleration" clarifying that hardware does not replace software)
- diffhist Rendering (computer graphics) 14:27 +1,658 KaiaVintr talk contribs (Rename "Software" section to "Hardware and software rendering", making it a subsection, and replace the "Excerpt" tag with new text, with references. (Excerpt tag was inserting the lead text from Software rendering, most of which did not make sense here, and that article has flagged issues.) See Talk for notes on "software rendering" and "hardware rendering".)
- diffhist Rendering (computer graphics) 14:04 +55 KaiaVintr talk contribs (→Hardware: Rename "Hardware" section to "Hardware acceleration" for clarity)
- diffhist m Isometric video game graphics 07:24 +118 RockosModernLifeFan848 talk contribs
12 July 2025
- diffhist Cel shading 16:17 +4 2600:8804:6a04:7f00:b550:ef0e:9527:a359 talk (→Lists of cel-shaded media) Tags: Mobile edit Mobile web edit
11 July 2025
- diffhist Cel shading 19:49 +124 70.185.195.36 talk (→Film)
- diffhist Cel shading 19:33 +120 70.185.195.36 talk (→Television)
- diffhist Cel shading 19:10 +61 70.185.195.36 talk (→Lists of cel-shaded media)
- diffhist m Isometric video game graphics 15:18 +38 Frap talk contribs (Hyphen to dash for ranges)
- diffhist Isometric video game graphics 14:48 −1 Maxeto0910 talk contribs (→2010s) Tag: Visual edit
10 July 2025
- diffhist m Rendering (computer graphics) 23:35 −28 Ykhwong talk contribs (→Software)
- diffhist Voxel 21:10 +30 KGRAMR talk contribs (→Computer games)
- diffhist Voxel 21:09 −183 KGRAMR talk contribs (→Computer games: Actually, Phase Zero does not use voxels but heightmaps instead.)
9 July 2025
- diffhist Texel (graphics) 20:35 −25 Villaida talk contribs (removed stub template) Tag: Visual edit