DirectX plugin
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In computer music and professional audio creation, a DirectX plugin is a software processing component that can be loaded as a plugin into host applications to allow real-time processing, audio effects, mixing audio or act as virtual synthesizers.
Programmability
[edit]DirectX plugins can be developed in C++ using Microsoft's DirectX SDK, Sony's Audio Plug-In Development Kit or Cakewalk's DirectX Wizard. There is also a Delphi SDK available.[1]
DirectX plugin hosts
[edit]- ACID Pro (version 3.0 or later)
- Adobe Audition (Formerly Cool Edit 2000 and Cool Edit Pro 1.0, 2.0)
- Cakewalk Sonar (version 2.0 or later)
- MAGIX Samplitude
- REAPER
- Sony Vegas[2]
- Sound Forge
- Steinberg Wavelab
- Steinberg Nuendo
- Steinberg Cubase
- OpenMPT
Future
[edit]DirectX plugins are superseded by DMO-based signal processing filters and more recently, by Media Foundation Transforms.
See also
[edit]- Virtual Studio Technology, a similar standard by Steinberg
- Computer music
- MIDI
- Digital audio workstation
- DirectX Media Objects
- Media Foundation Transform
References
[edit]- ^ "Delphi SDK". Archived from the original on 2007-05-02. Retrieved 2007-04-09.
- ^ Sony's Audio Plug-In Development Kit