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TinyBuild

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tinyBuild Games, also known simply as tinyBuild, is an American video game publisher and video game developer that is primarily associated with the games No Time to Explain and SpeedRunners. Based in Seattle, Washington, with a development studio in Utrecht, Netherlands, the company was founded by Alex Nichiporchik, Luke Burtis and Tom Brien. Having found success with digital games No Time to Explain and SpeedRunners, the latter of which was co-developed with DoubleDutch Games, the company has since moved into video game publishing, and has helped third-party studios release numerous titles across PC, mobile and console.

Transition to game publishing

After tinyBuild made a name for itself with No Time To Explain[1], the company began working with DoubleDutch Games on SpeedRunners. This co-development experiment proved fruitful, with lots of the games press and YouTubers reporting on the game[2]. As of March 2015, SpeedRunners has sold more than 600,000 units to date.[3] As a result, tinyBuild made the decision to begin publishing titles from third-party developers, starting with Not the Robots in 2013.[4] Since then, tinyBuild has continued to work with third-party studios and has published numerous titles across Steam, iOS, Android and console.[5][6] tinyBuild has also worked with student teams to help bring their first games to market.[7][8]

Developed games

Year of release Title Developer(s) Genre(s) Platform(s)
2011 No Time to Explain tinyBuild Games Platformer Microsoft Windows, Xbox One
2013 SpeedRunners DoubleDutch Games, tinyBuild Games Platformer, Racing Microsoft Windows, Xbox One

Published games

Year of release Title Developer Genre(s) Platform(s)
2013 Not the Robots Vorlage:Flagicon 2DArray Strategy Microsoft Windows
2014 Fearless Fantasy Vorlage:Flagicon Enter Skies Turn-based strategy, role-playing Microsoft Windows, iOS, Android
Spoiler Alert Vorlage:Flagicon MEGAFUZZ Platformer, action Microsoft Windows, iOS, Android
Lovely Planet Vorlage:Flagicon QUICKTEQUILA First-person shooter, Speedrunning Microsoft Windows, Xbox One
2015 Boid Vorlage:Flagicon Mokus Strategy Microsoft Windows
Divide By Sheep Vorlage:Flagicon Bread Team Puzzle Microsoft Windows, OS X, iOS, Android
Party Hard Vorlage:Flagicon Pinokl Games Strategy Microsoft Windows, OS X, iOS, Android
Punch Club Vorlage:Flagicon Lazy Bear Games Simulation Microsoft Windows, OS X, iOS, Android
Check-In, Knock-Out Vorlage:Flagicon Lionade Games Action, Multiplayer Microsoft Windows, OS X, PlayStation 4
Dungelot: Shattered Lands Vorlage:Flagicon Red Winter Dungeon crawler Microsoft Windows, OS X, iOS, Android
Snail Bob 2 Vorlage:Flagicon Hunter Hamster Puzzle iOS, Android, Microsoft Windows, OS X

References

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  1. Luke Plunkett: This Game Is From The Future. THERE'S NO TIME TO EXPLAIN. In: Kotaku. Abgerufen am 1. Juli 2015.
  2. Alex Jones: Speedrunners is the Competitive Multiplayer Mario That Nintendo Should've Made. In: Kotaku. Abgerufen am 1. Juli 2015.
  3. Jeffrey Matulef: SpeedRunners shifts 600K copies on Steam Early Access. In: Eurogamer. Abgerufen am 1. Juli 2015.
  4. Nathan Grayson: Not The Robots’ Procedural Stealth Out This Month. In: Rock Paper Shotgun. Abgerufen am 1. Juli 2015.
  5. Matthew Reynolds: No Time to Explain developer tinyBuild to expand publishing strategy. In: Digital Spy. Abgerufen am 1. Juli 2015.
  6. Brendan Sinclair: tinyBuild hires Mike Rose. In: Gamesindustry.biz. Abgerufen am 1. Juli 2015.
  7. Rachel Weber: tinyBuild Games signs student developers. In: Gamesindustry.biz. Abgerufen am 1. Juli 2015.
  8. Ross Miller: If Super Smash Bros. was about an overbooked pixelated hotel... In: The Verge. Abgerufen am 1. Juli 2015.