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Thatgamecompany

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Vorlage:Lowercase Vorlage:Infobox Company

thatgamecompany is an American independent video game developer co-founded by University of Southern California Interactive Media Division students Kellee Santiago and Jenova Chen. The studio is currently a second-party developer with Sony Computer Entertainment to create three downloadable games for the PlayStation Network service. The first of these games is a completely remade version of the developer's award-winning Flash title Flow, enhanced with high-definition visuals and sound, added multiplayer modes and full compatibility with the PlayStation 3's motion sensing controller. The title was released on the PlayStation Store in February 22, 2007. As of February, 2009, Thatgamecompany employs seven people.[1]

Games

PlayStation 3

PlayStation Portable

Windows

Mac OS

  • Flow (2006)

History of thatgamecompany's games

Cloud was created by seven students with four advisors at the Division of Interactive Media at the University of Southern California School of Cinema and Television.[6] Version 1.0 of Cloud was released in November, 2005. The servers that hosted Cloud crashed multiple times in November, 2005.[7] The current version of Cloud is 1.43, and it was released on March 14, 2006.
Flow was originally a Flash game for the PC/Mac, released as a part of Jenova Chen's thesis entitled Flow In Games, showing his theory of Embedded Difficulty Adjustment.[8] Flow, thatgamecompany's first PlayStation 3 game, was released on February 22, 2007 in North America, March 23, 2007 in Europe, and May 11, 2007 in Japan. In September, 2007, an expansion pack for Flow for the PS3 was released, and it was created by SuperVillain Studios.[9] A direct port of Flow on the PlayStation Portable, also created by SuperVillain Studios, was released in March 2008.[10] Flow was also the best selling game on the PlayStation Network in the North American region in 2007, and was the fifth best selling game on the PlayStation Network in 2008.[11][12]
The second PlayStation 3 game by thatgamecompany, Flower, was released on the PlayStation Store on February 12, 2009.[13]

History

Sony Computer Entertainment approached some future members of thatgamecompany after seeing Cloud and asked them to form a company and signed them on to make three downloadable games for the PlayStation 3. Cloud ended up being a game that wouldn't be possible for a company as small as thatgamecompany to make, so they made Flow instead. thatgamecompany was created on May 15, 2006.[14] thatgamecompany was created to share different emotional experiences the current video game market does not have.[1] Flow, thatgamecompany's first PlayStation 3 game was released on February 22, 2007 in North America, March 23, 2007 in Europe, and May 11, 2007 in Japan. The second PlayStation 3 game by thatgamecompany, Flower, was released on the PlayStation Store on February 12, 2009.[13]

Employees

thatgamecompany started out in March 2006 with five employees, and has since expanded into ten employees, as of October 2009. Those employees are:[1]

    Kellee Santiago, President
    Jenova Chen, Creative Director
    Nicholas Clark, Designer
    John Edwards, Engineer
    Martin Middleton, Engineer
    Rick Nelson, Engineer
    Matt Nava, Art Director
    Jacky Jiang, Artist
    Robin Hunicke, Producer [15]
    Bryan Singh, Technical Designer

References

Vorlage:Reflist

  1. a b c Vorlage:Citeweb
  2. PlayStation.com - PLAYSTATION3 - Store - Featured Items
  3. Flower to blossom next month. Qj.net, 8. Januar 2009;.
  4. http://www.gamespot.com/psp/puzzle/flow/review.html
  5. thatgamecompany
  6. http://intihuatani.usc.edu/cloud/cloudteam.htm
  7. http://intihuatani.usc.edu/cloud/game.htm
  8. http://www.jenovachen.com/flowingames/thesis.htm
  9. http://ps3.ign.com/objects/142/14220223.html
  10. http://www.gamespot.com/psp/puzzle/flow/review.html
  11. http://www.joystiq.com/2008/02/21/gdc08-the-top-psn-downloads-since-launch/
  12. http://www.gamingtarget.com/article.php?artid=9221
  13. a b Vorlage:Citeweb
  14. Happy Birthday, TGC! - TGC Blog
  15. http://thatgamecompany.com/general/robin-hunicke-joins-tgc/