跳转到内容

Crack Attack!

维基百科,自由的百科全书

这是本页的一个历史版本,由Flamelai留言 | 贡献2008年12月22日 (一) 01:21编辑。这可能和当前版本存在着巨大的差异。

Crack Attack!
Crack Attack! Logo
类型益智游戏
平台跨平台(主要是Linux, Mac OS XWindows)
开发商Daniel Nelson
Andrew Sayman
模式最多2人同时游戏
发行日2000 - Version 1.1.3
2002 - Version 1.1.8
2003 - Version 1.1.10
Oct 22 2004 - Version 1.1.11
Mar 27 2005 - Version 1.1.12
Apr 23 2005 - Version 1.1.13
May 14 2005 - Version 1.1.14
 ????-??-?? - Version 1.1.18

Crack Attack!自由免费OpenGL游戏,作者Daniel Nelson基于超级任天堂上的俄罗斯方块制作。在Linux, Windows, Mac OS X上都可以运行,授权采用GNU General Public License。Linux发行版都包含这个游戏。 Mac OS X 由 Jeff Disher移植,还有一位Daniel Aarno也进行移植不过命名改为Mac Crack Attack!。 Aarno的Mac Crack Attack!具有Disher版本欠缺的音频和全屏功能。

版本1.1.10后,Andrew Sayman承担了开发任务 (1.1.14)支持 Linux和Windows。包括了Miguel Ángel Vilela创作的声音,极低的图像模式对抗电脑模式,各种bug修正。

The name was chosen to indicate the game's addictive nature[1], referring to the drug crack cocaine. This is borne out by the experience of users.[2]

游戏方式

  • Solo Mode - 单人游戏以最高分为目标
  • Two Player Mode / VS computer - 生存模式,看谁存留的更久
  • X-treme Mode - 和普通模式相同规则,但是有麻烦的砖块和状况

概念

玩家需要消除不断升起的砖块堆,不能到达屏幕顶端。一开始提升很慢,但是随着时间流逝越来越快。3个或更多同色的砖块成纵/横一线将消失。 到达顶部后,玩家有7秒钟时间减少砖块避免游戏结束。 Whenever a block is eliminated, or when garbage is being converted to blocks, the stack of blocks will stop rising momentarily and the time bar will be paused. When the 7-seconds limit is reached, the player will only have one second to eliminate blocks as a last chance to reset the time counter. If all the garbage is eliminated and there are no blocks in contact with the top of the screen, the time bar will be set to the initial state again.

Garbage is generated through combos or block eliminations greater than 3 blocks (except for grey-colored blocks, which generate grey garbage even when only 3 blocks are eliminated). When playing against a human opponent, any garbage generated by one falls on the other. When playing in solo mode, the garbage falls on the player. Once garbage falls on the players side, it can be eliminated by successfully combining, and thus eliminating, any blocks that are in contact with it.

组合/链

"Combos" or "chains", are performed when one block elimination directly leads to more eliminations. This leads to the score from eliminating the blocks being multiplied – the longer the combo, the higher the combo multiplier becomes. Once a combo is finished, garbage will fall, the amount being proportional to the combo multiplier. The highest multiplier one can achieve on-screen is x12, however this is only a graphical limitation, and the garbage generated keeps increasing further as more combos are executed consecutively after the x12 is reached.

参考

  1. ^ Crack Attack! - The NetBSD package collection. [2008-01-09]. 
  2. ^ Hurst, Ed. The Open CD。. Open for Business (OfB.biz / Universal Networks). 2004-05-11. 

外部链接