Module:Storm categories/icons
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Usage
This template contains icon overrides for Module:Storm categories. These icon overrides can either add an extra icon to the template without adding a category, or override the icon of an existing category or category alias for backwards compatibility. These are primarily used for categories that apply to basins across both hemispheres, but require an icon that applies to the southern hemisphere (where cyclones rotate counter-clockwise).
Overrides are defined in the following format:
-- For overrides that include the icon of an existing category.
["override_id"] = cats["actual_category"].icon,
-- For overrides that introduce a new icon.
["override_id"] = "[[File:Super duper ultra strong magnitude 100 storm icon.svg|18px]]",
local categoryData = require("Module:Storm categories/categories")
local colors = require("Module:Storm categories/colors").colors
local icons = require("Module:Storm categories/icons").icons
local cats = categoryData.cats
local defaultCategory = categoryData.defaultCategory
local p = {}
function p.color(frame)
return p._color(frame.args[1] or frame:getParent().args[1], false)
end
function p.name(frame)
return p._name(
frame.args[1] or frame:getParent().args[1],
frame.args[2] or frame:getParent().args[2],
false
)
end
function p.sortkey(frame)
return p._sortkey(frame.args[1] or frame:getParent().args[1], false)
end
function p.icon(frame)
return p._icon(frame.args[1] or frame:getParent().args[1], false)
end
function p.isEqual(frame)
return p._isEqual(
frame.args[1] or frame:getParent().args[1],
frame.args[2] or frame:getParent().args[2]
) and "yes" or ""
end
function p._normalizeId(category, fallback)
-- Normalize if normalizable, fall back to default if not.
return (category ~= nil and string.len(category) ~= 0) and
string.gsub(string.lower(category), "[^%w]", "") or fallback
end
function p._color(category, nilIfMissing)
-- This looks confusing, but it's actually nested ternaries (for nil checks)
local color = p._normalizeId(category, defaultCategory)
return colors[color] or ((cats[color] or (
nilIfMissing
and { color = nil }
or cats[defaultCategory]
)).color)
end
function p._name(category, basin, nilIfMissing)
local name_def = (cats[
p._normalizeId(category, defaultCategory)
] or (nilIfMissing and { name = nil } or cats[defaultCategory])).name
return type(name_def) == "table" and
(
name_def[string.lower(basin or "default")]
or name_def["default"]
or (not nilIfMissing and error("No default name for basin-based category name.") or nil)
)
or name_def
end
function p._sortkey(category, nilIfMissing)
-- This looks confusing, but it's actually nested ternaries (for nil checks)
return (cats[
p._normalizeId(category, defaultCategory)
] or (nilIfMissing and { sortkey = nil } or cats[defaultCategory])).sortkey
end
function p._icon(category, nilIfMissing)
-- This looks confusing, but it's actually nested ternaries (for nil checks)
local icon = p._normalizeId(category, defaultCategory)
return icons[icon] or (cats[icon] ~= nil and (
cats[icon].icon or cats["tropicalcyclone"].icon
) or (not nilIfMissing and cats[defaultCategory].icon) or nil)
end
function p._isEqual(category1, category2)
-- Checks if two IDs are equal.
-- An {{#ifeq}} check does not consider aliases. This function compares two
-- IDs in a way that considers category aliases. This works because alias
-- assignments are references to the actual table containing the category
-- info found in the main category table.
--
-- `false` will be returned if at least one of the categories are nil or
-- if the category is not defined.
local _category1 = p._normalizeId(category1)
local _category2 = p._normalizeId(category2)
return (_category1 == _category2 and _category1 ~= nil) or
cats[ _category1 ] == cats[ _category2 ] and
-- `false` if categories are undefined and not equal.
cats[ _category1 ] ~= nil
end
function p.demo(frame)
return require("Module:Storm categories/demo").demo(frame)
end
return p