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Talk:Painter's algorithm

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Wiki Education Foundation-supported course assignment

This article was the subject of a Wiki Education Foundation-supported course assignment, between 17 August 2020 and 13 November 2020. Further details are available on the course page. Student editor(s): Hangandrew, Skkapur1471, HexUser32F.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 06:01, 17 January 2022 (UTC)[reply]

Efficiency

I feel like this section should focus on the slow sorting rather than the overdraw, overdraw is still standard even with z-buffer but its the sorting that really makes it infeasible for complex dynamic graphics 13:53, 12 Mar 2025 (UTC) — Preceding unsigned comment added by 167.32.2.3 (talk)

Polygon Cycles

In adding information on polygon cutting (eliminating cycles of polygons) there does not seem to be a lot of information on this in wikipedia. I am adding an entry on Newell's Algorithm, but there is much more information on the topic. Where should it go?

Farley13 22:40, 20 December 2005 (UTC)[reply]

Capitalization

Is it "Painter's algorithm", "Painter's Algorithm" or "painter's algorithm"? - Fredrik (talk) 19:06, 3 Jun 2004 (UTC)

I think "Painter's algorithm" is correct, though not sure about capitalization. -- Tarquin 19:14, 3 Jun 2004 (UTC)
I believe "painter's algorithm" would be correct (if we could lowercase the first letter) as there isn't a Mr Painter. It's a bit like "jockey's helmet", I suppose. Unless 1.3 "fixes" the capital-first-letter issue, we might as well leave it where it is. -- Finlay McWalter | Talk 19:19, 3 Jun 2004 (UTC)
Your reasoning for "painter's algorithm" seems right to me. I've edited the article accordingly. Fredrik (talk) 19:37, 3 Jun 2004 (UTC)

Signature

Oops, sorry about the signature. Habitual indeed. -- Finlay McWalter | Talk 19:21, 3 Jun 2004 (UTC)

What's with the comments on painter's vs z-buffers?

Guys! What does depth-buffer precision have to do with polygon gaps? Also, only crap rasterizers overrender. - i think that should be mentioned somehow. Normally, with z-buffer systems, you'll paint stuff f2b for performance, not b2f as with painter's.

Merge from Priority fill

From the Priority fill article: Priority fill is also known as the Painter's algorithm. The text there is a little dense, and it's better explained here. Why have two pages? - Rainwarrior 20:01, 25 July 2006 (UTC)[reply]

Since there were no comments in a few weeks, I've done the "merge". (Really, there was no new information at Priority fill.) - Rainwarrior 18:29, 14 August 2006 (UTC)[reply]