Jump to content

OpenPipeline

From Wikipedia, the free encyclopedia
This is the current revision of this page, as edited by InternetArchiveBot (talk | contribs) at 05:47, 25 April 2020 (Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0). The present address (URL) is a permanent link to this version.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)
openPipeline
Developer(s)Pratt Institute Digital Arts Lab
Initial releaseDecember 28, 2006; 18 years ago (2006-12-28)
Preview release
0.9.2 / August 5, 2010; 14 years ago (2010-08-05)
Written inMEL
PlatformAutodesk Maya
TypeGraphics pipeline
LicenseBSD License
Websiteopenpipeline.cc

openPipeline is an open-source plug-in for Autodesk Maya that is designed to assist in a Production Pipeline structure and Computer animation.

Development

[edit]

Created in Maya Embedded Language, openPipeline was initiated at Eyebeam Atelier and further developed at Pratt Institute in the Digital Arts Lab. The initial release date was December 28, 2006.

Contributors

[edit]

References

[edit]
[edit]