Jump to content

Overlap–save method

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Bob K (talk | contribs) at 14:26, 20 January 2020 (same information, clarified). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Overlap–save is the traditional name for an efficient way to evaluate the discrete convolution between a very long signal and a finite impulse response (FIR) filter :

where h[m]=0 for m outside the region [1, M].

A sequence of 4 plots depicts one cycle of the overlap–save convolution algorithm. The 1st plot is a long sequence of data to be processed with a lowpass FIR filter. The 2nd plot is one segment of the data to be processed in piecewise fashion. The 3rd plot is the filtered segment, with the usable portion colored red. The 4th plot shows the filtered segment appended to the output stream.[A] The FIR filter is a boxcar lowpass with M=16 samples, the length of the segments is L=100 samples and the overlap is 15 samples.

The concept is to compute short segments of y[n] of an arbitrary length L, and concatenate the segments together. Consider a segment that begins at n = kL + M, for any integer k, and define:

Then, for kL + M  ≤  n  ≤  kL + L + M − 1, and equivalently M  ≤  n − kL  ≤  L + M − 1, we can write:

With the substitution  j ≜ n-kL,  the task is reduced to computing yk(j), for M  ≤  j  ≤  L + M − 1. The process described above is illustrated in the accompanying figure.

Also note that if we periodically extend xk[n] with period N  ≥  L + M − 1, according to:

the convolutions    and    are equivalent in the region M  ≤  n  ≤  L + M − 1. It is therefore sufficient to compute the N-point circular (or cyclic) convolution of with   in the region [1, N].  The subregion [ML + M − 1] is appended to the output stream, and the other values are discarded.  The advantage is that the circular convolution can be computed more efficiently than linear convolution, according to the circular convolution theorem:

where:

  • DFT and DFT−1 refer to the Discrete Fourier transform and its inverse, evaluated over N discrete points, and
  • L is customarily chosen such that N = L+M-1 is an integer power-of-2, and the transforms are implemented with the FFT algorithm, for efficiency.
    • Optimal N is in the range [4M, 8M].
    • As shown in the figure (3rd trace), the leading and trailing edge-effects of convolution are overlapped and added[B] (and subsequently discarded). In other words, the first output value is a weighted average of the last M-1 samples of the input segment (and the first sample of the segment). The next M-2 outputs are weighted averages of both the beginning and the end of the segment. The Mth output value is the first one that combines only samples from the beginning of the segment.

Pseudocode

(Overlap-save algorithm for linear convolution)
h = FIR_impulse_response
M = length(h)
overlap = M − 1
N = 4 × overlap    (or a nearby power-of-2)
step_size = N − overlap
H = DFT(h, N)
position = 0

while position + N ≤ length(x)
    yt = IDFT(DFT(x(position+(1:N))) × H)
    y(position+(1:step_size)) = yt(M : N)    (discard M−1 y-values)
    position = position + step_size
end

Efficiency

When the DFT and its inverse is implemented by the FFT algorithm, the pseudocode above requires about N log2(N) + N complex multiplications for the FFT, product of arrays, and IFFT.[C] Each iteration produces N-M+1 output samples, so the number of complex multiplications per output sample is about:

For example, when M=201 and N=1024, Eq.2 equals 13.67, whereas direct evaluation of Eq.1 would require up to 201 complex multiplications per output sample, the worst case being when both x and h are complex-valued. Also note that for any given M, Eq.2 has a minimum with respect to N. It diverges for both small and large block sizes.

Overlap–discard

Overlap–discard[1] and Overlap–scrap[2] are less commonly used labels for the same method described here. However, these labels are actually better (than overlap–save) to distinguish from overlap–add, because both methods "save", but only one discards. "Save" merely refers to the fact that M − 1 input (or output) samples from segment k are needed to process segment k + 1.

Extending overlap–save

The overlap–save algorithm may be extended to include other common operations of a system:[D][3]

  • additional channels can be processed more cheaply than the first by reusing the forward FFT
  • sampling rates can be changed by using different sized forward and inverse FFTs
  • frequency translation (mixing) can be accomplished by rearranging frequency bins

See also

Notes

  1. ^ Rabiner and Gold, Fig 2.35, fourth trace
  2. ^ Not to be confused with the Overlap-add method, which preserves separate leading and trailing edge-effects.
  3. ^ Cooley–Tukey FFT algorithm for N=2k needs (N/2) log2(N) – see FFT – Definition and speed
  4. ^ Carlin et al. 1999, p 31, col 20.

References

  1. ^ Harris, F.J. (1987). "Time domain signal processing with the DFT". Handbook of Digital Signal Processing, D.F.Elliot, ed., San Diego: Academic Press. pp 633–699. ISBN 0122370759.
  2. ^ Frerking, Marvin (1994). Digital Signal Processing in Communication Systems. New York: Van Nostrand Reinhold. ISBN 0442016166.
  3. ^ Borgerding, Mark (2006), "Turning Overlap–Save into a Multiband Mixing, Downsampling Filter Bank" (PDF), IEEE Signal Processing Magazine (March 2006): 158–161
  1. Rabiner, Lawrence R.; Gold, Bernard (1975). "2.25". Theory and application of digital signal processing. Englewood Cliffs, N.J.: Prentice-Hall. pp. 63–67. ISBN 0-13-914101-4.
  2. US patent 6898235, Carlin, Joe; Collins, Terry & Hays, Peter et al., "Wideband communication intercept and direction finding device using hyperchannelization", published 1999, issued 2005