Overlap–add method
In signal processing, the overlap–add method (OA, OLA) is an efficient way to evaluate the discrete convolution of a very long signal with a finite impulse response (FIR) filter :

where h[m] = 0 for m outside the region [1, M].
The concept is to divide the problem into multiple convolutions of h[n] with short segments of :
where L is an arbitrary segment length. Then:
and y[n] can be written as a sum of short convolutions:[1]
where the linear convolution is zero outside the region [1, L + M − 1]. And for any parameter [A] it is equivalent to the -point circular convolution of with in the region [1, N].
The advantage is that the circular convolution can be computed very efficiently as follows, according to the circular convolution theorem:
Eq.1 |
where FFT and IFFT refer to the fast Fourier transform and inverse fast Fourier transform, respectively, evaluated over discrete points.
Pseudocode
The following is a pseudocode of the algorithm:
(Overlap-add algorithm for linear convolution)
h = FIR_impulse_response
M = length(h)
Nx = length(x)
N = 4 × M (or a nearby power-of-2)
step_size = N - (M-1)
H = DFT(h, N)
position = 0
y(1 : Nx + M-1) = 0
while position + step_size ≤ Nx y(position+(1:N)) = y(position+(1:N)) + IDFT(DFT(x(position+(1:step_size)), N) × H) position = position + step_size end
Cost of the overlap-add method
The cost of the convolution can be associated to the number of complex multiplications involved in the operation. The major computational effort is due to the FFT operation, which for a radix-2 algorithm applied to a signal of length roughly calls for complex multiplications. It turns out that the number of complex multiplications of the overlap-add method are:
accounts for the FFT + filter multiplication + IFFT operation.
The additional cost of the sections involved in the circular version of the overlap–add method is usually very small and can be neglected for the sake of simplicity. The best value of can be found by numerical search of the minimum of by spanning the integer in the range . Being a power of two, the FFTs of the overlap–add method are computed efficiently. Once evaluated the value of it turns out that the optimal partitioning of has . For comparison, the cost of the standard circular convolution of and is:
Hence the cost of the overlap–add method scales almost as while the cost of the standard circular convolution method is almost . However such functions accounts only for the cost of the complex multiplications, regardless of the other operations involved in the algorithm. A direct measure of the computational time required by the algorithms is of much interest. Fig. 2 shows the ratio of the measured time to evaluate a standard circular convolution using Eq.1 with the time elapsed by the same convolution using the overlap–add method in the form of Alg. 2, vs. the sequence and the filter length. Both algorithms have been implemented under Matlab. The bold line represents the boundary of the region where the overlap–add method is faster than the standard circular convolution. Note that the overlap–add method in the tested cases can be three times faster than the standard method.

See also
Notes
- ^ This condition implies that the segment has at least M-1 appended zeros, which prevents circular overlap of the output rise and fall transients.
References
- ^ Rabiner, Lawrence R.; Gold, Bernard (1975). "2.25". Theory and application of digital signal processing. Englewood Cliffs, N.J.: Prentice-Hall. pp. 63–65. ISBN 0-13-914101-4.
Further reading
- Oppenheim, Alan V.; Schafer, Ronald W. (1975). Digital signal processing. Englewood Cliffs, N.J.: Prentice-Hall. ISBN 0-13-214635-5.
- Hayes, M. Horace (1999). Digital Signal Processing. Schaum's Outline Series. New York: McGraw Hill. ISBN 0-07-027389-8.