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Game integrated development environment

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A Game Engine (game environment) is a specialized development environment for creating video games. The features one provides depends on the type and the granularity of control allowed by the underlying framework. Some may provide diagrams, a windowing environment and debugging facilities. Users build the game with the game IDE, which may incorporate a game engine or call it externally. Game IDEs are typically specialized and tailored to work with one specific game engine.

This is in distinction from domain-specific entertainment languages, where all is needed is a text editor. They are distinct from integrated development environments which are more general, and may provide different sets of features.

Examples

Below are some game engines and frameworks which come with specialized IDEs.

References

  1. ^ "Adventure Game Studio". www.adventuregamestudio.co.uk. Retrieved 2019-10-06.
  2. ^ http://www.blender.org/
  3. ^ http://cryengine.com/
  4. ^ "Archived copy". Archived from the original on 2011-07-23. Retrieved 2011-08-08.{{cite web}}: CS1 maint: archived copy as title (link)
  5. ^ http://game-editor.com/
  6. ^ https://www.cs.cmu.edu/afs/cs/user/richm/public/www/gamut.html
  7. ^ http://www.gojieditor.com
  8. ^ http://www.magicworkstation.com/
  9. ^ https://playcanvas.com/
  10. ^ http://sharpludus.codeplex.com/
  11. ^ http://unity3d.com/unity/
  12. ^ https://www.unrealengine.com/products/unreal-engine-4
  13. ^ http://virtualplaytable.com/
  14. ^ http://www.vassalengine.org/