Unity of Command II
Unity of Command II | |
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Developer(s) | 2x2 Games, Croteam |
Publisher(s) | 2x2 Games |
Designer(s) | Tomislav Uzelac |
Series | Unity of Command |
Engine | 2x2 engine |
Platform(s) | Microsoft Windows |
Release | November 12 2019[1] |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player |
Unity of Command II is a turn-based wargame developed by 2x2 Games, and co-produced by Croteam.[2] The game was released on November 12, 2019.[3] It is the sequel to Unity of Command.[4]
Development
The game was in development since late 2014[5], but was formally announced in 2019.[4][6] The most visible change to the game is the transition from 2D to 3D graphics, using a proprietary engine developed specifically for this game.[7] Another requirement would be a 64-bit operating system.[8] Notable gameplay mechanics that were added include fog of war, unit headquarters, supply hubs, airborne ops[9] or the ability to go beyond enemy lines and sabotage their infrastructure.[4][10]
Reception
Publication | Score |
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PC Gamer (US) | 9.1/10 |
Rob Zacny, in a review on Vice, noted how the game departed in so many ways from the original, but remained a "simple joy to play", calling it a "wargame that invites a lot of delightful perfectionist revisiting for a long time to come".[11] Wargamer praised its visuals, maintaining they are "some of the best eye candy to come out of a wargaming company this year" and stating that each mission feels satifactory due to its intimidating design, ultimately calling it a marked improvement over the original Unity of Command.[12] Luke Plunkett of Kotaku called it the best wargame he played in years, but stated his dissapointment in turn limiters, and limited control of some units.[13] Rock, Paper, Shotgun was similarily delighted by the game and its novelties, concluding that "Wargames this canny, attractive, friendly and historically literate come along extremely rarely".[14] PC Gamer noted in its review that "Customizable factors like cards and specialists and upgrades lend a lot of flexibility to scenarios and campaigns.", stating that there are also moments of historical divirgence in the game.[15]
References
- ^ Chalk, Andy (October 10, 2019). "Unity of Command 2 will be out in November, beta signups are open".
- ^ "UNITY OF COMMAND II COMING TO STEAM THIS NOVEMBER, BETA SIGN-UPS ARE OPEN NOW". Gamasutra. October 10, 2019.
- ^ Hall, Charlie (November 12, 2019). "One of the decade's best wargames finally gets a sequel". Polygon.
- ^ a b c Brown, Fraser (February 28, 2019). "Unity of Command 2 trailer shows new 3D look".
- ^ "There's A Unity of Command Sequel In The Works". 15 December 2014.
- ^ "Developer Diary 20 - Unity of Command II Announced". Unity of Command. February 28, 2019.
- ^ "Unity of Command 2 "won't be panzer porn"". Wargamer.
- ^ "C'est parti pour Unity of Command 2 !". 17 March 2018.
- ^ Stone, Tim (March 1, 2019). "The Flare Path: Fogbound".
- ^ "Interview: Unity of Command 2". Wargamer.
- ^ Zacny, Rob (November 13, 2019). "'Unity of Command 2' Messes with Tactics Perfection—And It Works".
- ^ "Unity of Command 2 Review". Wargamer.
- ^ https://kotaku.com/unity-of-command-ii-is-a-really-solid-world-war-two-str-1839842115/amp
- ^ https://www.rockpapershotgun.com/2019/11/15/unity-of-command-2-review/
- ^ https://www.pcgamer.com/unity-of-command-2-review/