Unity of Command II
Appearance
Unity of Command II | |
---|---|
Developer(s) | 2x2 Games |
Publisher(s) | 2x2 Games |
Engine | 2x2 engine |
Platform(s) | Microsoft Windows |
Release | November 12 2019[1] |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player |
Unity of Command II is a turn-based wargame developed by 2x2 Games. The game was released on November 12, 2019.[2] It is the sequel to Unity of Command.[3]
Development
The game was in development since late 2014[4], but was formally announced in 2019.[3][5] The most visible change to the game is the transition from 2D to 3D graphics, using a proprietary engine developed specifically for this game.[6] Another requirement would be a 64-bit operating system.[7] Notable gameplay mechanics that were added include fog of war, unit headquarters, supply hubs, airborne ops[8] or the ability to go beyond enemy lines and sabotage their infrastructure.[3][9]
References
- ^ https://www.pcgamer.com/unity-of-command-2-will-be-out-in-november-beta-signups-are-open/
- ^ https://www.polygon.com/2019/11/12/20961973/unity-of-command-2-release-date-price
- ^ a b c https://www.pcgamer.com/unity-of-command-2-trailer-shows-new-3d-look/
- ^ "There's A Unity of Command Sequel In The Works". 15 December 2014.
- ^ https://unityofcommand.net/blog/2019/02/28/developer-diary-20/
- ^ "Unity of Command 2 "won't be panzer porn"". Wargamer.
- ^ "C'est parti pour Unity of Command 2 !". 17 March 2018.
- ^ https://www.rockpapershotgun.com/2019/03/01/the-flare-path-fogbound/
- ^ "Interview: Unity of Command 2". Wargamer.