Jump to content

Scheduled-task pattern

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Alaibot (talk | contribs) at 07:39, 25 November 2006 (Robot: Automated text replacement (-{{[Uu]ncat(|egori[sz]ed)\|November 2006}} +{{uncategorizedstub|November 2006}})). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

A scheduled-task pattern is a type of software design pattern used with real-time systems. It is not to be confused with the "scheduler pattern".

See also: Command pattern, Memento pattern