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Camera coverage

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Camera coverage, or coverage, is the amount and kind of footage shot used to capture a scene in filmmaking and video production. The film editor uses coverage in post-production to assemble the final cut.

Coverage in cinematography

There are generally four types of cinematography:[1]

  • The master scene method: The scene is shot from beginning to end, usually but not always using a wide shot, to create what the "master shot". In complex scenes, "mini-master shots" may be created instead. Coverage is then used to create other shots of the scene.
  • Overlapping method: Also called the "triple-take method", the camera shoots initial action in the scene (usually a wide shot), and then the action is paused or repeated to allow a different camera angle and lighting set-up. This is similar to coverage, but without a master shot. Infrequently used, this type of cinematography is useful where an action cannot be repeated (such as when an item is destroyed at the end of the scene).
  • In-One Method: Also called the "developing master", "oner", or (in French) plan-scene or plan-sequence, this is similar to the master scene method, but is planned and shot without the intention of using coverage.
  • Freeform: Also called "documentary style", even when the story is fiction, the camera is hand-held and the image shows the shakiness of an unstabilized hand-held camera.

Coverage is part of the master scene method,[2] and may be used in the freeform method.[3]

Coverage in the master scene method

In the master scene method, the master shot is filmed first, since coverage must match what occurs in the master.[2] Coverage consists of all the other shots—close-ups, medium shots, point-of-view shots, shot reverse shots, and others—required by the director to tell the story. All of these shots must obey the 180-degree rule.[4] "Call" (the shot of the first actor, item, space) and "answer" (shots of the next actor, item, or space) shots use the same lens size and focus distance, so that things in the shot retain a consistent distance from the camera.[5]

Coverage also involves shooting enough extra film to allow the editor to find cutting points. At those points where the director intends to insert coverage, the dialogue or action needs to stop and the cinematographer needs to hold the shot for a second or two. This gives the editor the ability to choose where to end the scene. If the insert comes before the beginning of dialogue or action, the cinematographer should begin filming a second or two early (creating what is known as a "clean frame") for the editor to work with.[5]

Coverage may also include the filming of transition shots to introduce or help exit a scene.[5]

Coverage in the freeform method

In the freeform method, the cinematographer almost always keeps the camera focused on the individual who is speaking, or the primary action. Even if the scene if shot multiple times, this leaves almost no variation in each take.[3]

When applied to the freeform method, coverage takes the form of a dialogue pass, reaction pass, and freeform pass. In the dialogue pass, the camera remains focused on whoever is talking or where the action is. In the reaction pass, the camera focuses only on the person listening or reacting to the speaker, or on those watching the action. In the freeform pass, the cinematographer chooses what to focus on: the speaker, the reactor, a wide shot, a close-up, or whatever seems appropriate. These three passes give the editor flexibility in building up the scene.[3]

References

  1. ^ Brown 2016, pp. 66–71.
  2. ^ a b Brown 2016, p. 66.
  3. ^ a b c Brown 2016, p. 71.
  4. ^ Brown 2016, p. 67.
  5. ^ a b c Brown 2016, p. 68.

Bibliography

  • Brown, Blair (2016). Cinematography: Theory and Practice: Imagemaking for Cinematographers and Directors. New York: Routledge. ISBN 9781138940925. {{cite book}}: Invalid |ref=harv (help)