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Behavioral pattern

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This is an old revision of this page, as edited by 24.19.239.198 (talk) at 05:31, 12 November 2006 (Added quick descriptions of each behavioral pattern; in most cases copied from the design pattern's page). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In software engineering, behavioral design patterns are design patterns that identify common communication patterns between objects and realize these patterns. By doing so, these patterns increase flexibility in carrying out this communication.

Examples of this type of design pattern include:

See also