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Scene generator

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A scene generator is a computer model that creates a world representation using phenomenology, physics, and behavioral models, to achieve a useful rendition of the domain of interest.[1] Usually found associated with the synthetic modeling of electro-magnetic spectral domains like Optical (Visible, IR[2], UV) or Radio Frequency. A hyperspectral scene generator is when multiple electro-magnetic spectra can be handled simultaneously.[3]

References

  1. ^ Rivera, Michael; Buchanan, Jonathan J.; Morales, Anibal (14 November 2011). "Physics-Based Performance Analysis with High Fidelity, Dynamic, Real-Time EO Scene Generation" (PDF). Archived from the original (PDF) on 13 November 2018. Retrieved 14 November 2018. {{cite web}}: Cite has empty unknown parameters: |1= and |2= (help); Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  2. ^ Sun, Qiang; Tang, Tong-bin; Dong, Guo-cai; Wang, Jian (June 2007). "Design of the diffractive/refractive optical system in optical collimator of infrared scene generator". CNKI. Archived from the original on 12 March 2013. Retrieved 14 November 2014. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  3. ^ Nelson, Neil R.; Bryant, Paul Tristan; Sundberg, Robert L. (10 November 2003). "Development of a hyperspectral scene generator". doi:10.1117/12.506376. Abstract. Archived from the original on 14 November 2018. Retrieved 14 November 2018. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)