Jump to content

Peptide computing

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Rahulr7 (talk | contribs) at 10:17, 20 October 2006. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

Peptide computing is a form a natural computing which uses peptides and molecular biology as tools. Similar to DNA computing, the natural affinity of antibodies towards peptide sequences is the basis for this computing. The concept of peptide computing via the peptide-antibody interactions has been shown to solve a few NP complete problems.

References

  • M. Sakthi Balan, Kamala Krithivasan, Y. Sivasubramanyam. Peptide Computing - Universality and Complexity.