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Behavior selection algorithm

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This is an old revision of this page, as edited by Kri (talk | contribs) at 12:47, 16 February 2018 (Kri moved page Behavior model to Behavior selection: Used terminology found in gameaipro article: http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter04_Behavior_Selection_Algorithms.pdf). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In artificial intelligence, a behavior model is a mathematical model used to describe the behavior of one or more intelligent agents. In game artificial intelligence, it is used to describe the behavior of one or more non-player characters. Common behavior models include:

See also