Jump to content

Skeleton (computer programming)

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Positron (talk | contribs) at 09:11, 3 September 2004 (created). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

Skeleton programming is a style of parallel programming based on simple high-level patterns.