Macoun Developers Conference
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Macoun Developers Conference | |
---|---|
Macoun logo | |
Frequency | Annual |
Venue | Haus der Jugend |
Location(s) | Frankfurt |
Founded | October 25, 2007 |
Most recent | October 7–8, 2017 |
Participants | ~450 |
Organized by | Macoun GbR |
Website | www |
The Macoun Developers Conference (pronounced as “Ma-coon” [mə'kuːn]) is a conference held annually since 2007 in Frankfurt am Main by Macoun GbR. It is Europe’s biggest conference focused on Apple systems. The conference is held in the german language.
While the event is organized by a single purpose company, most of the work is done by a community on a pro-bono basis. Chris Hauser and Thomas Biedorf, founders of Macoun GbR, started the conference to allow European developers that cannot attend Apple’s WWDC to have a “small WWDC”.
The number of attendees grew from initially 200 to around 450, with a maximum of 507 in 2016. The location, a youth hostel (“Haus der Jugend”), limits the number of attendees to 500. During 10 years, 99 speakers have held more than 200 talks at Macoun.
The conference name “Macoun” is derived from the apple of the same name (but in different pronounciation: “Ma-coon” vs. “Mac-oon”).[1][2] Having “#Macoun” as official hashtag has lead to confusion for american fruit-lovers on social media.
Topics
The conference, dubbed by the press as “German alternative to WWDC”[3] is a communication platform for developers on the Apple platform.
The conference values the direct exchange between developers, talks featuring latest technical topics,[4][5] problems around software development,[6] best practices,[7] and topics around quality ensurance.[8]
Besides talks in up to three concurrent sessions, Macoun has workshops, exhibitions (Digital Retro Park’s Apple exhibition being the most notable),[9] panels, and a experts group similar to WWDC labs (called Werkstatt).[10]
Speakers
The conference does not have paid speakers but nonetheless the list of speakers contains some widely known names such as Andy Abgottspon,[11][12][13] Chris Eidhof,[14] Max Seelemann (Winner of Apple Design Awards 2016), Ortwin Gentz (Where To?), Thomas Tempelmann (FCopy, Tempelmon, ...), Uli Kusterer (Uli's Moose) and others.
History
Dates | Attendees | Focus | List of Talks, Material |
---|---|---|---|
October 25, 2008[15] | 206[16] | The first Macoun conference focused on developer tools and technical topics. The then newly released iPhone SDK was of general interest. | [1] |
September 26, 2009[17][18] | 291 | iPhone OS was still a major topic but the confernce widened to more general topics such as UI testing, data serialization and aspectoriented programming. | [2] |
October 2-3, 2010 | 302 | In 2010 the wider range of topics continued and with 3D-printing, the first talk about building custom hardware was given. | [3] |
October 1-2, 2011[19][20] | 438 | In 2011 “living as a developer” got some attention with talks about being/becoming an independent developer and about being an intern at Apple. | [4] |
October 27-28, 2012[21] | 467 | Starting 2012, Macoun had its own conference App in the iTunes App Store. | [5] |
October 5-6, 2013 | 454[22] | In 2013 the topics continued to cover a wide range from low level talks (ARM-Assembler) to high level architecture talks. Talks related to hardware development had their time as well as a retrospective on a successful app development. | [6] |
September 27-28, 2014 | 411[23][24] | WWDC 2014’s Swift release made Swift one of the most important topics at Macoun 2014. | [7] |
October 24-25, 2015[25] | 474 | Swift still was a big topic in 2015 but developing for watchOS and tvOS also got lots of attention.[26] | [8] |
October 1-2, 2016[27] | 507[28] | In 2016, Apple's release of HomeKit found its reflection at Macoun. | [9] |
October 7-8, 2017 | 438[29] | For the tenth anniversary, attendees could vote for several talks that did not get accepted in previous years. These talks made about one third of the program. | [10] |
See also
References
- ^ "Von Äpfeln und auch von Kirschen", iX, 07. Oktober 2011
- ^ "Macoun 2012: GIGA auf der Entwicklerkonferenz", GIGA TV, 26. Oktober 2012
- ^ "Macoun 2015: Mac- und iOS-Entwickler auf der deutschen Alternative zur WWDC", Heise Newsticker, 27. Oktober 2015
- ^ Apple-Entwickler: Konferenz Macoun 2014 lockt Hunderte Besucher, Heise, 29. September 2014
- ^ "Gesten auf dem Desktop," Mac & i, 9. Oktober 2013
- ^ "Threads und die Tücken," Mac & i, 29. September 2014
- ^ "Handschrifterkennung leicht gemacht," Mac&i, 31. Oktober 2012
- ^ "Syncen ohne iCloud," Mac & i, 31. Oktober 2012
- ^ "Macoun 2014: iOS 8, Yosemite und Swift - Bericht von der wichtigsten deutschen Entwicklerkonferenz", Mac & i, 29. September 2014
- ^ "Macoun 2012 - Bericht von der Mac- und iOS-Entwicklerkonferenz", Mac & i, 31. Oktober 2012
- ^ Video: Visuelle Gestenerkennung @ Macoun 2011
- ^ Video: Grundlagen der Spieleentwicklung @ Macoun 2012
- ^ That was Macoun 2013
- ^ Chris Eidhof, 2013 - A year in review
- ^ ,c't 19/2008, S. 52
- ^ "Macoun: Entwicklerkonferenz rund um Mac OS X und iPhone", Heise Developer, 26. August 2009
- ^ "Macoun: Entwicklerkonferenz rund um Mac OS X und iPhone", Heise Developer, 26. August 2009
- ^ c't 20/2009, S. 50
- ^ "Deutsche Entwicklerkonferenz in Frankfurt", c't, 22. Juni 2011
- ^ "Macoun 2011", Mac & i, 12. Oktober 2011
- ^ "Macoun 2012" in Mac & i, Heft 8, S. 174
- ^ "Macoun 2013", Mac & i, 9. Oktober 2013
- ^ "Apple-Entwickler: Konferenz Macoun 2014 lockt Hunderte Besucher", Heise Newsticker, 29. September 2014
- ^ "Macoun 2014: iOS 8, Yosemite und Swift", Mac & i, 29. September 2014
- ^ "Macoun 2015: Mac- und iOS-Entwickler auf der deutschen Alternative zur WWDC", Heise Newsticker, 27. Oktober 2015
- ^ "Macoun 2015: Apple, Apps und Swift", Mac&i, 26. Oktober 2015
- ^ "Macoun 2016: Entwicklerkonferenz zu Cocoa, Swift und Co", Heise Mac & i, 5. Oktober 2016
- ^ Keynote Macoun 2017
- ^ Keynote Macoun 2017
External links
Category:Apple Inc. conferences Category:International conferences in Germany
This article, Macoun Developers Conference, has recently been created via the Articles for creation process. Please check to see if the reviewer has accidentally left this template after accepting the draft and take appropriate action as necessary.
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