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Multi-core processor

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A multi-core microprocessor is one which combines two or more independent processors into a single package, often a single integrated circuit (IC). A dual-core device contains only two independent microprocessors. In general, multi-core microprocessors allow a computing device to exhibit some form of thread-level parallelism (TLP) without including multiple microprocessors in separate physical packages. This form of TLP is often known as chip-level multiprocessing, or CMP.

There is some discrepancy in the semantics by which the terms "multi-core" and "dual-core" are defined. Most commonly they are used to refer to some sort of central processing unit (CPU), but are sometimes also applied to DSPs and SoCs. Additionally, some use these terms only to refer to multi-core microprocessors that are manufactured on the same integrated circuit die. These persons generally prefer to refer to separate microprocessor dies in the same package by another name, such as "multi-chip module", "double core", or even "twin core". This article uses both the terms "multi-core" and "dual-core" to reference microelectronic CPUs manufactured on the same integrated circuit, unless otherwise noted. Dual core also, usually contains much more cache than regular processors.

Conceptual diagram of a dual-core CPU, with CPU-local Level 1 caches, and shared, on-chip Level 2 caches.

Commercial examples

Development motivation

While CMOS manufacturing technology continues to improve, reducing the size of single gates, physical limits of semiconductor-based microelectronics become a major design concern. Some effects of these physical limitations can cause significant heat dissipation and data synchronization problems. The demand for more complex and capable microprocessors causes CPU designers to utilize various methods of increasing performance. Some ILP methods like superscalar pipelining are suitable for many applications, but are inefficient for others that tend to contain difficult-to-predict code. Many applications are better suited to TLP methods, and multiple independent CPUs is one common method used to increase a system's overall TLP. A combination of increased available space due to refined manufacturing processes and the demand for increased TLP led to the logical creation of multi-core CPUs.

Commercial incentives

Several business motives drive the development of dual-core architectures. Since SMP designs have been long implemented using discrete CPUs, the issues regarding implementing the architecture and supporting it in software are well known. Additionally, utilizing a proven processing core design (e.g. Freescale's e700 core) without architectural changes reduces design risk significantly. Finally, the connotation of the terminology "dual-core" (and other multiples) lends itself to marketing efforts.

Additionally, for general-purpose processors, much of the motivation for multi-core processors comes from the increasing difficulty of improving processor performance by increasing the operating frequency (frequency-scaling). In order to continue delivering regular performance improvements for general-purpose processors, manufacturers such as Intel and AMD have turned to multi-core designs, sacrificing lower manufacturing costs for higher performance in some applications and systems.

Multi-core architectures are being developed, but so are the alternatives. An especially strong contender for established markets is to integrate more peripheral functions into the chip.

Advantages

  • Proximity of multiple CPU cores on the same die have the advantage that the cache coherency circuitry can operate at a much higher clock rate than is possible if the signals have to travel off-chip, so combining equivalent CPUs on a single die significantly improves the performance of cache snoop (alternative: Bus snooping) operations.[citation needed]
  • Assuming that the die can fit into the package, physically, the multi-core CPU designs require much less Printed Circuit Board (PCB) space than multi-chip SMP designs.[citation needed]
  • A dual-core processor uses slightly less power than two coupled single-core processors, principally because of the increased power required to drive signals external to the chip and because the smaller silicon process geometry allows the cores to operate at lower voltages; such reduction reduces latency. Furthermore, the cores share some circuitry, like the L2 cache and the interface to the front side bus (FSB).[citation needed]
  • In terms of competing technologies for the available silicon die area, multi-core design can make use of proven CPU core library designs and produce a product with lower risk of design error than devising a new wider core design. Also, adding more cache suffers from diminishing returns.[citation needed]

Disadvantages

  • In addition to operating system (OS) to support, adjustments to existing software are required to maximize utilization of the computing resources provided by multi-core processors. Also, the ability of multi-core processors to increase application performance depends on the use of multiple threads within applications. For example, most current (2006) video games will run faster on a 3 GHz single-core processor than on a 2GHz dual-core, despite the dual-core theoretically having more processing power, because they are incapable of efficiently using more than one core at a time.[citation needed]
  • Integration of a multi-core chip drives production yields down and they are more difficult to manage thermally than lower-density single-chip designs.[citation needed]
  • From an architectural point of view, ultimately, single CPU designs may make better use of the silicon surface area than multiprocessing cores, so a development commitment to this architecture may carry the risk of obsolescence.[citation needed]
  • Raw processing power is not the only constraint on system performance. Two processing cores sharing the same system bus and memory bandwidth limits the real-world performance advantage. If a single core is close to being memory bandwidth limited, then going to dual-core might only give 30% to 70% improvement. If memory-bandwidth is not a problem you might get a 90% improvement. It would be possible for an application that used 2 CPUs to end up running faster on one dual-core if communication between the CPUs was the limiting factor, which would count as more than 100% improvement. [citation needed]

Software impact

Software benefits from multicore architectures where code can be executed in parallel. Under most common operating systems this requires code to execute in separate threads. Each application running on a system runs in its own thread so multiple applications will benefit from multicore architectures. Each application may also have multiple threads but must be specifically written to do so. Operating system software also tends to run many threads as a part of its normal operation. Running virtual machines will benefit from adoption of multiple core architectures since each virtual machine runs independently of others and can be executed in parallel.

Most application software is not written to use multiple threads because of the challenge of doing so. Programming threaded code requires the sometimes complex co-ordination of threads and can easily introduce subtle and difficult to find bugs due to the interleaving of processing on data shared between threads. Also there has been a perceived lack of motivation for writing threaded applications because of the relative rareness of multiprocessor hardware although threaded applications tend to perform better even on single processor machines.

As of Fall 2006, with the typical mix of mass-market applications the main benefit to an ordinary user from a multi-core CPU will be improved multitasking performance. In particular, the impact on foreground responsiveness from a CPU-intensive background task (such as running a full system scan with antivirus or other anti-malware utilites) may be reduced.

Given the increasing emphasis on multicore chip design, stemming from the grave thermal and power consumption problems posed by any further significant increase in processor clock speeds, the extent to which software can be multithreaded to take advantage of these new chips is likely to be the single greatest constraint on computer performance in the future. If developers are unable to design software to fully exploit the resources provided by multiple cores, then they will ultimately reach an insurmountable performance ceiling.

Current software titles that fully utilize multi-core technologies include: City of Heroes, City of Villains, Maya, Blender3D, Quake 3 & 4, Elder Scrolls: Oblivion, Falcon 4: Allied Force, 3DS Max, Adobe Photoshop, Windows XP Professional, Windows 2003, Mac OS X, Linux, GigaSpaces EAG, and many operating systems that are streamlined for server use.

Parallel programming techniques can benefit from multiple cores directly. Some existing parallel programming models such as OpenMP and MPI can be used on multi-core platforms. Other research efforts have been seen also, like Cray’s Chapel, Sun’s Fortress, and IBM’s X10.

Concurrency acquires a central role in true parallel application. The basic steps in designing parallel applications are:

Partitioning
The partitioning stage of a design is intended to expose opportunities for parallel execution. Hence, the focus is on defining a large number of small tasks in order to yield what is termed a fine-grained decomposition of a problem.
Communication
The tasks generated by a partition are intended to execute concurrently but cannot, in general, execute independently. The computation to be performed in one task will typically require data associated with another task. Data must then be transferred between tasks so as to allow computation to proceed. This information flow is specified in the communication phase of a design.
Agglomeration
In the third stage, we move from the abstract toward the concrete. We revisit decisions made in the partitioning and communication phases with a view to obtaining an algorithm that will execute efficiently on some class of parallel computer. In particular, we consider whether it is useful to combine, or agglomerate, tasks identified by the partitioning phase, so as to provide a smaller number of tasks, each of greater size. We also determine whether it is worthwhile to replicate data and/or computation.
Mapping
In the fourth and final stage of the parallel algorithm design process, we specify where each task is to execute. This mapping problem does not arise on uniprocessors or on shared-memory computers that provide automatic task scheduling.

On the other hand, on the server side, multicore processors are ideal because they allow many users to connect to a site simultaneously and have independent threads of execution. This allows for Web servers and application servers that have much better throughput.

Licensing

Another issue is the question of software licensing for multi-core CPUs. Typically enterprise server software is licensed "per processor". In the past a CPU was a processor (and moreover most computers had only one CPU) and there was no ambiguity. Now there is the possibility of counting cores as processors and charging a customer for two licenses when they use a dual-core CPU. However, the trend seems to be counting dual-core chips as a single processor as Microsoft, Intel, and AMD support this view. Oracle counts AMD and Intel dual-core CPUs as a single processor but has other numbers for other types. IBM, HP and Microsoft count a multi-chip module as multiple processors. If multi-chip modules counted as one processor then CPU makers would have an incentive to make large expensive multi-chip modules so their customers saved on software licensing. So it seems that the industry is slowly heading towards counting each die (see Integrated circuit) as a processor, no matter how many cores each die has. Intel has released Paxville which is really a multi-chip module but Intel is calling it a dual-core. It is not clear yet how licensing will work for Paxville. This is an unresolved and thorny issue for software companies and customers.

Notes

  1. ^ Digital signal processors, DSPs, have utilized dual-core architectures for much longer than high-end general purpose processors. A typical example of a DSP-specific implementation would be a combination of a RISC CPU and a DSP MPU. This allows for the design of products that require a general purpose processor for user interfaces and a DSP for real-time data processing; this type of design is suited to e.g. mobile phones.
  2. ^ Two types of operating systems are able to utilize a dual-CPU multiprocessor: partitioned multiprocessing and symmetric multiprocessing (SMP). In a partitioned architecture, each CPU boots into separate segments of physical memory and operate independently; in an SMP OS, processors work in a shared space, executing threads within the OS independently.

See also