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Wikipedia:Articles for deletion/Computer and video game settings

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This is an old revision of this page, as edited by FrozenPurpleCube (talk | contribs) at 14:57, 19 September 2006 ([[Computer and video game settings]]). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Unverified and original research. I've nominated this article for deletion before. However there was no consensus, so the AfD defaulted to keep, with many users suggesting that the article should be cleaned up with citations added. Even so, it's already been around for two months and still no one has bothered to clean it up or add sources. I'm also starting to doubt the article can be cleaned up, since many of the listed "clichés" are either:

  1. Seen in other forms of media, and not specifically related to video games. For example, Area 51-related facilities appear commonly in all science fiction related media, not just video games.
  2. Due to technological restrictions, such as cities having fewer builings than what one would see in a real city.
  3. Appear commonly in real life, so they can't really be considered as a "cliché". This includes settings such as jungles, deserts, grasslands, and forests.

Also note that similar articles to this one have been deleted before, such as Wikipedia:Articles for deletion/Computer and video game character stereotypes and Wikipedia:Articles for deletion/List of fighting game character stereotypes --TBCTaLk?!? 05:06, 19 September 2006 (UTC)[reply]

That something is a cliche in another media/genre (and may well be mentioned in an article about that media/genre, or cliches in it) actually helps convince me that it should be included. See for example Science fiction themes. As to technological restrictions, in fact I was actually thinking that that explanation should be included in the article (when I saw the 255 and 65535 I thought to myself, that I really should explain the memory issues behind htat). As for existing in the Real World, that too doesn't bother me, as the character of an inclusion can be relevant. Once again, see SFT. Clones exist in the real world, yes, and even Robots. But the issues brought up in Science Fiction about them are still important. Video Games being a different and less communicative media may not have the same depth of meaning (and due to their relative newness have a lot less depth of research and respectiiblity), but that doesn't mean they don't have any, or that expanding it is not a good idea. That said, if you care to name a suggested wiki to move it to, I'll be glad to support it. I'd look, but you seem more involved in the situation, so you might remember something from past discussions. Mister.Manticore 06:01, 19 September 2006 (UTC)[reply]
First of all, if most of the cliches in the list apply to all media forms, what's the point of having a seperate article on one for video games? Also, it isn't considered a cliche if it's unintentional, such as due to technological restrictions. After all, note that a cliche is defined as "a phrase, expression, or idea that has been overused to the point of losing its intended force or novelty". This also applies to things that exist commmonly in real life, which are seen in video games due to common sense, not for an intended force or novelty. As for a good wiki to transwiki it to, I reccommend Encyclopedia Gamia.--TBCTaLk?!? 07:23, 19 September 2006 (UTC)[reply]
Because computers and video games are a seperate and distinct media, that often have their own genres which are not directly comparable to the genres in say books and film, that's why. It's a question of presentation, they are different enough that they can't be linked. Your objections as to whether or not any particular thing constitute a cliche more properly belong in a discussion about the article, not in a VfD, but I note that if you examine the various entries under cliches (like the Doctor Who cliches, cliches in animation, and probably others), you'll find many of the same things. So you may have a lot of work to do. Mister.Manticore 14:53, 19 September 2006 (UTC)[reply]
And since you brought up EG, if you want to make the transfers, and get a consensus agreement on that, it would seem to qualify, but you'll have to check with its members to see if they'll accept the concept. Mister.Manticore 14:57, 19 September 2006 (UTC)[reply]