User:Waterbug89/Books/stoch numerics and apps
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stochastic and prob extensions and analysis
stochastic systems and application
- Stochastic optimization
- Bayesian optimization
- BRST algorithm
- CMA-ES
- Correlation gap
- Multi-armed bandit
- Natural evolution strategy
- Optimal computing budget allocation
- Parallel tempering
- Quantum annealing
- Random search
- Scenario optimization
- Simulation Optimization Library: Throughput Maximization
- Stochastic approximation
- Stochastic gradient descent
- Stochastic programming
- Stochastic tunneling
- Automatic basis function construction
- Hamilton–Jacobi–Bellman equation
- Linear–quadratic–Gaussian control
- Mabinogion sheep problem
- Markov decision process
- Merton's portfolio problem
- Multiplier uncertainty
- Optimal projection equations
- Partially observable Markov decision process
- Robust control
- Separation principle
- Stochastic control
- Witsenhausen's counterexample
- Estimation of distribution algorithm
- Evolution strategy
- First-order second-moment method
- Least mean squares filter
- Low-energy adaptive clustering hierarchy
- Randomized algorithm
- Simultaneous perturbation stochastic approximation
- Stochastic computing
- Stochastic neural network
- Stochastic universal sampling
- Metaheuristic
- Hill climbing
- Local search (optimization)
- Multi-swarm optimization
- Particle swarm optimization
- Simulated annealing
- Tabu search
- Artificial immune system
- Clonal selection algorithm
- Immunocomputing
- MIMIC (immunology)
- Evolutionary algorithm
- Artificial development
- Cellular evolutionary algorithm
- Computer-automated design
- Constructive cooperative coevolution
- Cultural algorithm
- DarwinTunes
- Differential evolution
- Effective fitness
- Evolution window
- Evolutionary acquisition of neural topologies
- Evolutionary Algorithm for Landmark Detection
- Evolutionary art
- Evolutionary multimodal optimization
- Evolutionary music
- Evolutionary programming
- Evolved antenna
- Fitness approximation
- Gaussian adaptation
- Gene expression programming
- Genetic programming
- Genetic representation
- Grammatical evolution
- HyperNEAT
- IPO underpricing algorithm
- Java Grammatical Evolution
- Learning classifier system
- Melomics
- Memetic algorithm
- Meta-optimization
- Multi expression programming
- Neuroevolution
- Neuroevolution of augmenting topologies
- Promoter based genetic algorithm
- Reward-based selection
- Speciation (genetic algorithm)
- Bio-inspired computing
- List of metaphor-based metaheuristics
- Swarm intelligence
- Ant colony optimization algorithms
- Artificial ants
- Artificial bee colony algorithm
- Bat algorithm
- Bees algorithm
- Biogeography-based optimization
- Cuckoo search
- Dual-phase evolution
- Firefly algorithm
- Fish School Search
- Harmony search
- HUMANT (HUManoid ANT) algorithm
- Imperialist competitive algorithm
- Stochastic diffusion search
- AM (complexity)
- AWPP (complexity)
- BPL (complexity)
- BPP (complexity)
- BQP
- Co-RP
- IP (complexity)
- MA (complexity)
- PL (complexity)
- PostBQP
- PP (complexity)
- QCMA
- QIP (complexity)
- QMA
- RL (complexity)
- RP (complexity)
- ZPP (complexity)
- Bloom filter
- Count–min sketch
- HyperLogLog
- Kinetic hanger
- Kinetic heater
- Locality-sensitive hashing
- MinHash
- Quotient filter
- Random binary tree
- Random tree
- Rapidly-exploring random tree
- SimHash
- Skip list
- Treap