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AppleScript Editor

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This is an old revision of this page, as edited by Guy Harris (talk | contribs) at 21:57, 29 September 2016 (Both classic Mac OS and macOS. If it was in System 7 and in Mac OS X it was presumably also in Mac OS 8 and Mac OS 9 as well, so just say "classic Mac OS" for the OS.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

AppleScript Editor
Developer(s)Apple Inc.
Stable release
2.9 / July 6, 2016; 8 years ago (2016-07-06)[1]
Operating systemclassic Mac OS, macOS
TypeCode editor, script editor
LicenseProprietary
Websitedeveloper.apple.com/applescript/

AppleScript Editor, formerly and more recently known as Script Editor, is a code editor for the AppleScript scripting language, included in classic Mac OS and macOS. AppleScript Editor provides basic debugging capabilities and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a script bundle (.scptd), or as an application (.app). AppleScript Editor also handles script dictionary files, allowing the user to see what scripting classes and commands are available for each scriptable application installed on the computer.

Prior to Mac OS X 10.3, Script Editor was developed using the Carbon (API). 10.3 introduced a new Script Editor written using Cocoa (API).

History

AppleScript Editor was known as "Script Editor" until Mac OS X 10.6. Also, in OS X 10.10 it was renamed back to "Script Editor", likely because of the introduction of JavaScript for Automation.

See also

References

  1. ^ "OS X 10.10 Yosemite release date". Retrieved November 16, 2014.