Jump to content

Category:Programming principles

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Beland (talk | contribs) at 18:15, 24 August 2016 (rewrite criteria for inclusion - to be neutral, don't try to separate the "nearly universally true" from the "possibly useful"). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

This category describes rules and aphorisms applicable to software engineering. They range from the highly formal to those open to interpretation, and from serious to humorous. Whether to apply any given rule universally, in which situations to apply it, and what it implies should be done are often active subjects of conversation and debate.