Bounding interval hierarchy
Appearance
A Bounding interval hierarchy is a data structure similar to that of Bounding volume hierarchies. Bounding interval hierarchies are useful for high performance ray tracing and especially dynamic scenes for various reasons.
Some of these are:
- Very fast construction times
- Low memory requirements
- Simple and fast traversal
- Flat tree structure
References
Papers
- Wächter, Carsten; Keller, Alexander (2006). Instant Ray Tracing: The Bounding Interval Hierarchy