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Microsoft Point-to-Point Compression

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This is an old revision of this page, as edited by Wayne Hardman (talk | contribs) at 22:45, 17 August 2006 (Creation). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Microsoft Point-to-Point Compression (described in RFC2118) is a streaming data compression algorithm based on an implementation of Lempel-Ziv using a sliding window buffer.


(Article in progress, please do not edit Wayne Hardman 22:45, 17 August 2006 (UTC) )