Jump to content

Simple DirectMedia Layer

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Damian Yerrick (talk | contribs) at 15:19, 11 December 2001 (initial entry). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

Simple DirectMedia Layer (SDL) is a library that creates an abstraction over various platforms' graphics, sound, and input APIs, allowing a developer to write a video game or other multimedia application once and run it on (as of late 2001) Microsoft Windows, Mac OS, and several systems that follow the Unix/UNIX specification, with few or no changes to the application's source code.

Additional Resources