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Autodesk MotionBuilder

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MotionBuilder
Developer(s)Autodesk Inc.
Stable release
2014[1]
Operating systemLinux, Windows
Type3D computer graphics
LicenseProprietary
Websitewww.autodesk.com/motionbuilder

MotionBuilder is a professional 3D character animation software produced by Autodesk. It is used for virtual production, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk.

It is primarily used in film, games, television production, as well as other multimedia projects. Notable mainstream examples include Assassin's Creed, Killzone 2, and Avatar.

At SIGGRAPH 2012, Autodesk announced a partnership with Weta Digital and Lightstorm Entertainment to develop the next generation of the technology.[2]

Features

Native FBX support which allows interoperability with most * Ragdoll physics

See also

References

  1. ^ a b "Autodesk MotionBuilder SDK Documentation". Autodesk. Retrieved 2013-04-29.
  2. ^ Business Wire (2012-08-07). "Autodesk, Lightstorm Entertainment and Weta Digital Drive Virtual Production Forward". Business Wire. Retrieved 2013-04-29. {{cite web}}: |author= has generic name (help)
  3. ^ "FBX Export, Plug-In | Download FBX Converter". Autodesk. Retrieved 2013-04-29.