Jump to content

Browser-based computing

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Noyster (talk | contribs) at 07:39, 5 October 2014 (rephrase first sentence). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Web computing is a term denoting use of the World Wide Web to accomplish a step-by-step problem solving activity. The opportunities for computing on the Web have been noted as far back as 1997.[1] Web computing was understood long before being called computation distributed to web clients.[2] Modern exploitations of this concept are generally focused on the Web Browser as the ultimate web client, and range from distributed computing for web workers as illustrated by CrowdProcess, to the full use of the Web Browser's stack in QMachine,[3] and includes the embedding of Web Applications as Semantic Hypermedia components.[4] The global approach of this distribution makes Web Computing a natural complement to Cloud Computing, where its server-side components tend to be hosted. The articulation typically places minimal computational load on the server-side, often Cloud-hosted, RESTful web services. An extreme example of this light server-side articulation of Web Computing is found in the role of the Signaling Server in Peer-to-peer networks set via WebRTC.

References

  1. ^ Furmanski W (1997). "Petaops and Exaops: Supercomputing on the Web". IEEE Internet Computing. 1: 38–46. doi:10.1109/4236.601097.
  2. ^ Fox G (2001). "Introduction to Web computing". Computing in Science & Engineering. 3: 52–53.
  3. ^ Wilkinson SR, Almeida JS (2014). "QMachine: commodity supercomputing in web browsers". BMC bioinformatics. 15: 176. PMID 24913605.
  4. ^ Verborgh R (2014). "Serendipitous web applications through semantic hypermedia" (PDF). Sort. 100.