Jump to content

Greiner–Hormann clipping algorithm

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Sjkelly (talk | contribs) at 16:39, 17 May 2014 (add external link and stub status). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The Greiner-Hormann algorithm is used in computer graphics for polygon clipping. [1] It is more performant than the Vatti clipping algorithm, but cannot handle degeneracies.[2][3] It can process both self-intersecting and non-convex polygons.

See also

References

  1. ^ Greiner, Günther (1998). "Efficient clipping of arbitrary polygons". ACM Transactions on Graphics (TOG). 17 (2): 71–83. Retrieved 2014-05-17. {{cite journal}}: Unknown parameter |coauthors= ignored (|author= suggested) (help)
  2. ^ Foster, Erich L. (2012). "Clipping of Arbitrary Polygons with Degeneracies". arXiv preprint arXiv:1211.3376. Retrieved 2014-05-17. {{cite journal}}: Unknown parameter |coauthors= ignored (|author= suggested) (help)
  3. ^ Ionel Daniel Stroe. "Efficient Clipping of Arbitrary Polygons". Retrieved 2014-05-17.