Module:CricketLeagueProgression/sandbox
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![]() | This is the module sandbox page for Module:CricketLeagueProgression (diff). |
local p = {}
---------- Background colours for table cells ----------
local colours = {
H = "#CCCCFF", -- Home team wins
A = "#FFCCCC", -- Away team wins
N = "#FFDEAD", -- Match abandoned
D = "#F0E68C", -- Match drawn
T = "#DDFFDD" -- Match tied
}
local noMatchColour = "#C0C0C0" -- No match defined
local notPlayedColour = "inherit" -- Not played yet
local errorColour = "#FF7777" -- Error
function trim(s)
if not s then
return nil
else
return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1"))
end
end
function getArgs(frame)
local parent = frame:getParent();
local args = {}
for k,v in pairs(parent.args) do
args[k] = trim(v)
end
for k,v in pairs(frame.args) do
args[k] = trim(v)
end
return args;
end
--
-- Match class
--
local cricmatch = {}
cricmatch.__index = function(t, key)
local ret = rawget(t, key)
if ret then
return ret
end
ret = cricmatch[key]
if type(ret) == 'function' then
return function(...)
return ret(t, ...)
end
else
return ret
end
end
cricmatch.getMarginResult = function(m, row)
local team = m.result == 'H' and m.home or m.away
local marginText
if m.margin == 'F' then
marginText = "Forfeited"
elseif m.margin == 'SO' then
marginText = "Super Over"
else
local n = tonumber(string.sub(m.margin, 1, -2))
local t = string.upper(string.sub(m.margin, -1, -1))
if t == 'R' then
marginText = "%d run"
elseif t == 'W' then
marginText = "%d wicket"
elseif t == 'I' then
marginText = "Inns & %d run"
end
if marginText and n then
marginText = string.format(marginText, n)
if n > 1 then marginText = marginText .. "s" end
else
marginText = string.format("Match %d", m.id)
end
if m.dl then
marginText = marginText
.. ' <span style="font-size: 85%">(D/L)</span>'
end
end
return addTableCell(row, colours[m.result],
string.format('%s<br />[[#match%s|%s]]',
team.shortName, m.id, marginText))
.css('padding', '3px 5px')
end
cricmatch.getResult = function(m, row)
if m.result == 'D' then
-- Drawn match
return addTableCell(row, colours.D,
string.format('[[#match%s|Match drawn]]', m.id))
.css('padding', '3px 5px')
.css('line-height', '300%')
elseif m.result == 'N' then
-- Abandoned match
return addTableCell(row, colours.N,
string.format('[[#match%s|Match<br />abandoned]]', m.id))
.css('padding', '3px 5px')
elseif m.result == 'T' then
-- Tied match
return addTableCell(row, colours.T,
string.format('[[#match%s|Match tied]]', m.id))
.css('padding', '3px 5px')
elseif m.result == 'H' or m.result == 'A' then
return m.getMarginResult(row)
else
return addTableCell(row, notPlayedColour,
string.format('[[#match%s|Match %s]]', m.id, m.id))
.css('padding', '3px 5px')
.css('line-height', '300%')
end
end
function createMatch(id, home, away, result, margin, dl)
if not home or not away then
return nil
end
local match = {}
setmetatable(match, cricmatch)
match.id = id
match.home = home
match.away = away
match.result = result
match.margin = margin
match.dl = dl
return match
end
--
-- Html Builder helpers
--
local htmlBuilder = require('Module:HtmlBuilder')
function addTableRow(tbl)
return tbl.tag('tr')
end
function addTableCell(row, bg, text)
return row.tag('td').css('background-color', bg).wikitext(text)
end
function addNoMatch(row)
addTableCell(row, noMatchColour)
return row
end
--
-- Helper functions
--
function buildLegend(container, types)
local key = container.tag('table')
.addClass('wikitable')
.css('float', 'right')
.css('text-align', 'center')
.css('font-size', '90%')
.css('margin', '0 0 0 10px')
local keys = { 'H', 'A' }
local text = {
H = 'Home team won',
A = 'Visitor team won',
D = 'Match drawn',
N = 'Match abandoned',
T = 'Match tied'
}
local count = 0
for _, _ in pairs(types) do count = count + 1 end
local row = addTableRow(key)
for _, k in ipairs(keys) do
if types[k] then addTableCell(row, colours[k], text[k]) end
end
local list = container.tag('ul')
.css('font-size', '90%')
.tag('li')
.wikitext("'''Note''': Results listed are according to the " ..
"home (horizontal) and visitor (vertical) teams.")
.done()
.tag('li')
.wikitext("'''Note''': Click on a result to see " ..
"a summary of the match.")
.done()
return container
end
function getMatchData(args, teams)
local i, m = 0, 1
local match
local matches = {}
local home, away, result, margin, dl
while args[i * 5 + 5] do
home = teams[trim(args[i * 5 + 1])]
away = teams[args[i * 5 + 2]]
result = args[i * 5 + 3]
margin = args[i * 5 + 4]
dl = args[i * 5 + 5] == "Y"
match = createMatch(m, home, away, result, margin, dl)
if match then
table.insert(matches, match)
m = m + 1
end
i = i + 1
end
return matches
end
p.create = function(args, teams, tableStyle)
local matches = getMatchData(args, teams)
-- organise by team
local codes, results, types = {}, {}, {}
for i, match in ipairs(matches) do
local home = match.home.code
local away = match.away.code
if not results[home] then
table.insert(codes, home)
results[home] = {}
end
if not results[away] then
table.insert(codes, away)
results[away] = {}
end
results[home][away] = match
types[match.result] = true
end
local teamsort = function(t1, t2)
return teams[t1].fullName < teams[t2].fullName
end
table.sort(codes, teamsort)
local wrapper = htmlBuilder.create('div')
-- Construct the header
local container = wrapper.tag('div')
local tbl = container.tag('table').attr('class', 'wikitable')
if tableStyle then
tbl.cssText(tableStyle)
else
tbl.css('text-align', 'center')
.css('white-space', 'nowrap')
.css('width', '100%')
if #codes > 8 then
tbl.css('font-size', (100 - (#codes - 8) * 10) .. '%')
end
end
local header = addTableRow(tbl)
.tag('th')
.attr('scope', 'row')
.wikitext('Visitor team →')
.done()
for i, code in ipairs(codes) do
local team = teams[code]
header.tag('th')
.attr('rowspan', '2')
.attr('scope', 'col')
.css('padding', 'inherit 10px')
.wikitext(string.format('[[%s|%s]]', team.pageName, team.code))
.newline()
end
tbl.tag('tr').tag('th').attr('scope', 'col').wikitext('Home team ↓')
-- Output the main body of the table
for i, homecode in ipairs(codes) do
local home = teams[homecode]
local row = addTableRow(tbl)
local teamcell = row.tag('th')
.attr('scope', 'row')
.css('text-align', 'left')
.css('padding', '3px 5px')
.css('white-space', 'normal')
.wikitext(string.format('[[%s|%s]]', home.pageName, home.fullName))
for j, awaycode in ipairs(codes) do
local match = results[homecode][awaycode]
if match then match.getResult(row) else addNoMatch(row) end
end
end
-- Legend and notes
buildLegend(container, types)
wrapper.tag('div').css('clear', 'both')
return tostring(wrapper)
end
p.IPL = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:IndianPremierLeague/Teams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
return p.create(args, teamsAssoc)
end
return p