Jump to content

Robust geometric computation

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Freemancw (talk | contribs) at 09:01, 12 February 2014. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.


(Extremely rough draft #1)

Geometric objects on a digital computer are composed of two types of data: numerical and combinatorial. Examples of numerical data include the Cartesian coordinates of a point in 3-space, the length of a line segment connecting two such points, or the angle between two such line segments. Examples of combinatorial information include grouping two points as an edge, grouping a collection of edges as a face, or grouping a collection of faces as a surface.


References