Game integrated development environment
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Integrated development environments for creating games provide features such as diagrams and a windowing environment for the computer game creation process. You build the game with the game IDE which may incorporate a game engine or call it externally.
This is in distinction from domain-specific entertainment languages, where all is needed is a text editor. This is a distinction from integrated development environments which are more general, and may take longer to develop games in.
A whole list of RPG makers is at http://rmlist.rpgsource.net/.
Examples
- UnrealKismet [1]
- Game Maker
- Unity (game engine)
- RPG Maker
- LackeyCCG [2]
- Game Core [3]
- SharpLudus [4]
- Gamut from CMU (not Stanford) [5]
- Game-Editor [6]
- Magic Work Station [7]
- Virtual Play Table [8]
- VASSAL [9]
References
- ^ http://www.unrealtechnology.com/features.php?ref=kismet
- ^ http://www.lackeyccg.com/
- ^ http://www.gamecore3d.com/
- ^ http://sharpludus.codeplex.com/
- ^ http://www.cs.cmu.edu/afs/cs/user/richm/public/www/gamut.html
- ^ http://game-editor.com/
- ^ http://www.magicworkstation.com/
- ^ http://virtualplaytable.com/
- ^ http://www.vassalengine.org/