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TorqueScript

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This is an old revision of this page, as edited by PamD (talk | contribs) at 14:04, 3 December 2013 (PamD moved page TorqueScript (programming language) to TorqueScript: no need for disambiguation). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The computer game, Blockland, uses a scripting language called TorqueScript. Similar to C++ and C#, TorqueScript is a powerful entry-level scripting language that can allow complex features to be created. In order to begin learning how to write your own scripts for Blockland, you must first understand how to structure an Add-On.[1]

OR

TorqueScript (I'll be calling it 'TS' for short) is a coding language designed specifically for the Torque Game Engine (TGE). It's similar to javascript, so if you're familiar with that, this should be very easy.

It's a really simple language, not designed to do complex coding, but very useful if you're looking into either creating, modding, or simply fooling around with a TGE game.[2]

References