Jump to content

User:Neolutin/Books/Software Design Pattern

From Wikipedia, the free encyclopedia
This is the current revision of this page, as edited by Neolutin (talk | contribs) at 16:02, 9 September 2013 (Created page with '{{saved book |title= |subtitle= |cover-image= |cover-color=}} == Software Design Pattern == :Software design pattern :Abstract factory pattern :Bu...'). The present address (URL) is a permanent link to this version.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)


Software Design Pattern

[edit]
Software design pattern
Abstract factory pattern
Builder pattern
Factory method pattern
Lazy initialization
Multiton pattern
Object pool pattern
Prototype pattern
Resource Acquisition Is Initialization
Singleton pattern
Adapter pattern
Bridge pattern
Composite pattern
Decorator pattern
Facade pattern
Flyweight pattern
Proxy pattern
Chain-of-responsibility pattern
Command pattern
Interpreter pattern
Iterator pattern
Mediator pattern
Memento pattern
Null Object pattern
Observer pattern
Servant (design pattern)
Specification pattern
State pattern
Strategy pattern
Template method pattern
Visitor pattern
Active object
Double-checked locking
Asynchronous method invocation
Lock (computer science)
Join-pattern
Guarded suspension
Monitor (synchronization)
Reactor pattern
Readers–writer lock
Scheduler pattern
Thread pool pattern
Thread-local storage