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Autodesk MotionBuilder

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This is an old revision of this page, as edited by 74.45.230.145 (talk) at 00:50, 22 April 2013 (Autodesk MotionBuilder 2014 introduced Linux Support). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
MotionBuilder
Developer(s)Autodesk Inc.
Stable release
2013 (April 2012)
Operating systemWindows & Linux
Type3D computer graphics
LicenseProprietary
Websitewww.autodesk.com/motionbuilder

MotionBuilder is a professional 3D character animation software. It is used for Virtual Production, Motion capture, and traditional keyframe animation. MotionBuilder is produced by Autodesk. It was originally named Filmbox when it was first created by Canadian company Kaydara, and later acquired by Autodesk and renamed to MotionBuilder.

It is primarily used in film, game, television production, as well as other multimedia projects. MotionBuilder is widely used, for example in mainstream products like Assassin's Creed, Killzone 2, and Avatar.


At SIGGRAPH 2012 Autodesk announced a partneship with Weta Digital and Lightstorm Entertainment to collaborate to develop the Next-Generation of the technology behind James Cameron’s "Avatar" Movie


Functionality includes:


The Autodesk FBX[1] file format (.fbx filename extension) for 3D-application data exchange has grown out of this package.

References